- cross-posted to:
- gaming@lemmy.world
- cross-posted to:
- gaming@lemmy.world
Indies are where innovation lives. About time “triple A” studios realized it. At least those guys did, probably ;)
I’m just over here constructing roads and shelters for my fellow porters. Something so relaxing about the game that scratches an inch I didn’t know I had.
This game sort of has the opposite effect on me. I was never a big fan of the Metal Gear series, I’m too impatient. And a whole game set around doing deliveries seems boring to me, but it’s admittedly beautiful and has a lot of hype around it. Is it really a fun game?
It’s so hard to describe the game without making it sound boring. There are very tense parts, there are very quiet parts, there are lengths of time when you don’t do much, but the weirdness pulls you back in.
I will say, the first one got the weird going quick, the 2nd one takes a bit to get to the weird parts. Watch some streams and see if it does anything for you. I absolutely loved the first one, and it’s one of the very few games I have played multiple times.
More should get weird sure but death standing is boring AF
Executives are just going to make more boringly weird games now in imitation of DS.
I’m playing DS2 now. This series is great! The only games like it are indie games, simulation affair. It’s truly unique in the AAA space.