- cross-posted to:
- hardware@lemmy.world
- cross-posted to:
- hardware@lemmy.world
Googles propensity to create and destroy tech at alarming rate aside, what is there to be gained in immersive audio? Atmos sounds borderline real in a good setup. What are the current limitations for high end HT audio that this is looking to improve upon?
Edit: so I read it, and it sounds like this is a push for an open source audio standard. If that’s the case, then as much fun as dunking on Samsung and Google is, I support the endeavor, at least in theory.
Bear in mind Android was meant to be an open source endeavour. They’ll release the OSS version, then slowly close the up the market as it gets adoption, so that it really can’t be used without their approval.
Considering there’s this about media, there will be some sort of DRM involved. I guarantee it.
If you make it, they will
comeprobably ignore it and continue to use non-free options.
Great, new format wars. This time with expensive speaker setups!
[Insert XKCD “Standards” strip here.]
Speaker setups have been expensive for a while if they’re done correctly with good equipment. This just changes what goes to the speakers.
Fuck that noise. I’ll be damned if I’m going to drop 3k on hardware that’ll be dead in a few years.
What’s wrong with Opus and flac? I’ve never understood this whole lossy audio format wars when none of them offer anything besides a bizzword salad of “features” that maybe a handful of audiophiles might pretend they can notice.
“3D sound” ooh sounds fancy! I remember my boombox in the 90s had a feature with the same. Have they run out of Buzzwords or somthing… 3d, VR, HDR, I swear they’ve been reinventing the same shit for 30 years.