OOP does things to a person
I, too, would like the winter winds to teach me about Rust.
It’s time to show off my java hello world with 7 errors on line 34
When I was in the military, the shooting instructors said they preferred training females because they haven’t been trained poorly by somebody else.
EDIT: Designating recruits as male and female is the way the military does things. I don’t use the terms male and female when referring to groups of humans. I felt the need to clarify since somebody already took offense.
This thread reminds me that most “developers” are terrible and don’t take the time to understand the language.
All of these Java developers you guys hate is the result of schools pushing out idiots. It’s not the language but rather the type of people you hire. These people will suck at writing in any language regardless of what order they try.
Agreed, good tools can be used badly. Over the years I’ve written Java, C++, and PHP professionally, and I’ve seen excellent and horrible impls in each. Today, I mostly use Java and this thread is reminding me that I need to learn a new for-fun language.
I know the guy meant it as a joke but in my team I see the damage “academic” OOP/UML courses do to a programmer. In a library that’s supposed to be high-performance code in C++ and does stuff like solving certain PDEs and performing heavy Monte-Carlo simulations, the guys with OOP/UML background tend to abuse dynamic polymorphism (they put on a pikachu face when you show them that there’s also static polymorphism) and write a lot of bad code with lots of indirections and many of them aren’t aware of the fact that virtual functions and
dynamic_cast
’s have a price and an especially ugly one if you use them at every step of your iterative algorithm. They’re usually used to garbage collectors and when they switch to C++ they become paranoiac and abuseshared_ptr
’s because it gives them peace of mind as the resource will be guaranteed to be freed when it’s not needed anymore and they don’t have to care about when that is the case, they obviously ignore that under the hood there are atomics when incrementing the ref counter (I removed the shared pointers of a dev who did this in our team and our code became twice as fast). Like the guy in the screenshot I certainly wouldn’t want to have someone in my team who was molded by Java and UML diagrams.That’s wild that shared ptr is so inefficient. I thought everyone was moving towards those because they were universally better. No one mentions the performance hit.
Atomic instructions are quite slow and if they run a lot… Rust has two types of reference counted pointer for that reason. One that has atomic reference counting for multithreaded code and one non-atomic for single threaded. Reference counting is usually overkill in the first place and can be a sign that your code doesn’t have proper ownership.