

“A client side error crashed the application”… I’m reading a fucking article and the page crashes? What shitty website is this?!
“A client side error crashed the application”… I’m reading a fucking article and the page crashes? What shitty website is this?!
I wish I had some hippocratic style oath I could lean on to not release unsafe, unoptimised, barely tested, possibly maintainable code.
Alas all I have is good, verbose comments and an email here or there expressing my concerns.
Brigador has surprisingly excellent writing. And moreover, I mean it literally.
Between maps, you have a config interface where you pick a pilot, guns and a vehicle to put it all on. But you also have a window with Intel. You have to pay ingame money to unlock this Intel, in the same you have to pay to unlock pilots, guns, vehicles, maps. They prices are not negligible.
I unlocked every single piece of Intel, many times before I unlocked other more useful things, because it was that good.
I wanted to read more. I wanted to know more. I should point out that most of the Intel was self sufficient : it wasn’t a huge story cut up in parts. I could read one Intel and there was no incentive to buy the next more expensive one to know the end.
But it was quality military sci-fi and so much lore building. And here and there, hints about cool equipment combos to try out in game (this pilot in that mech with those guns and gizmo).
It was a complete shock to find such quality in what is otherwise a shooter. Yes, many action RPGs have encyclopedias worth of lore, disseminated freely throughout the world, on items, etc. I think the presentation here helped. But I was genuinely surprised at how good and enjoyable it was to read. I literally sat down and few times spending like an hour reading through bits and pieces and going to play a map or two only so I’d have enough cash to unlock some more.
I hope I get to enjoy such surprisingly good writing in a game again in my gaming lifetime (and I’ve been playing for about 37 years, I should add).
Holy shit! It took me a few readings of the various comments but I think I’m finally getting it! :o
You have 100 doors. So 1% chance of picking the right one straight away. So there is a 99% chance is behind one of the other ones.
But then the host shows 98 of those doors.
So now those 99% chance of the correct door being amongst those 99 you didn’t pick have coalesced into that one he didn’t reveal!
Can’t believe it took me so many tries to get it haha!
Maybe you need to have some sort of objective before you get started, otherwise yeah, you don’t have much to do in the console :) In my case I only use linux for work, so I’m ssh-ing away and running commands to compile this, apply that, show me the logs for this, grep that, etc.
Hercules used to play in 720 x 400 or thereabouts.
And that CGA palette looks wrong to me, haha. All the games I ever saw were either cyan magenta black and white, or black red green yellow. First time I see a mix like this.
Somebody didn’t watch Terminator 2
If you enjoy zombi bashing but don’t care for all the depressive atmosphere of Dying Light, but would rather kick some ass, I would recommend Dead Island (1 or 2). The close combat fighting is visceral and fun and while the story has some real drama at times, it’s generally upbeat.
Seriously, I’ve had Dying Light for years not every time I get too brought down by the overall vibe and constantly feeling so weak. Whereas DI had me shredding a tear at least once but you kick ass throughout.
That makes so little sense…
It detects it’s about to crash then gives up and lets you sort it?
That’s like the opposite of my Audi who does detect I’m about to hit something and gives me either a warning or just actively hits the brakes if I don’t have time to handle it.
If this is true, this is so fucking evil it’s kinda amazing it could have reached anywhere near prod.
Well, it doesn’t work on my phone.
You may remember them from…
I’m here once again to remind everybody that IRC is still here and still the best.
You spelt “China” wrong.
Had given up on it two years ago and with the release of the second decided to revisit. The combat is clunky as fuck, but I really do enjoy the heart of the game, for lack of a better word.
I just wish it crashed less T_T No real saves and constant full freeze with hard reboots is not fun.
Which should tell you how much I do enjoy what I get to play that I’ve sunk about thirty hours so far. Getting my first horse and hunting game in the woods to feed the sick, being ambushed by a gang of three brigands and their dog to fend them off, barely. Stumbling upon a burnt hut in the woods and discovering a treasure… The sense of discovery and exploration is spot on. Losing all that because fuck knows what, not so much.
Imagine me spending the last two weeks working full time to figure out what the fuck was wrong with our network / API manager when I could have just told them “nothing I can do about it”? Damn!
We have a lovely backup generator on site that turns on anytime an electrical storm is detected within 50km of our DC. That thing is something out of a cruiseship so yeah, I can imagine real huge data centers must be an order of magnitude worse.
Started Grim Dawn (ARPG) and Genesis Order (AVN, although I suppose that one is fairly recent).
I love that people “forget” this was Notch’s previous game.
The point of those stickers isn’t to ask for kindness. It’s to let you know shit can happen on board and you may start driving like an idiot. Better stay a bit back so you have time to react.