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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Brigador has surprisingly excellent writing. And moreover, I mean it literally.
    Between maps, you have a config interface where you pick a pilot, guns and a vehicle to put it all on. But you also have a window with Intel. You have to pay ingame money to unlock this Intel, in the same you have to pay to unlock pilots, guns, vehicles, maps. They prices are not negligible. I unlocked every single piece of Intel, many times before I unlocked other more useful things, because it was that good.
    I wanted to read more. I wanted to know more. I should point out that most of the Intel was self sufficient : it wasn’t a huge story cut up in parts. I could read one Intel and there was no incentive to buy the next more expensive one to know the end. But it was quality military sci-fi and so much lore building. And here and there, hints about cool equipment combos to try out in game (this pilot in that mech with those guns and gizmo).

    It was a complete shock to find such quality in what is otherwise a shooter. Yes, many action RPGs have encyclopedias worth of lore, disseminated freely throughout the world, on items, etc. I think the presentation here helped. But I was genuinely surprised at how good and enjoyable it was to read. I literally sat down and few times spending like an hour reading through bits and pieces and going to play a map or two only so I’d have enough cash to unlock some more.

    I hope I get to enjoy such surprisingly good writing in a game again in my gaming lifetime (and I’ve been playing for about 37 years, I should add).


  • Holy shit! It took me a few readings of the various comments but I think I’m finally getting it! :o You have 100 doors. So 1% chance of picking the right one straight away. So there is a 99% chance is behind one of the other ones.
    But then the host shows 98 of those doors. So now those 99% chance of the correct door being amongst those 99 you didn’t pick have coalesced into that one he didn’t reveal!

    Can’t believe it took me so many tries to get it haha!






  • If you enjoy zombi bashing but don’t care for all the depressive atmosphere of Dying Light, but would rather kick some ass, I would recommend Dead Island (1 or 2). The close combat fighting is visceral and fun and while the story has some real drama at times, it’s generally upbeat.

    Seriously, I’ve had Dying Light for years not every time I get too brought down by the overall vibe and constantly feeling so weak. Whereas DI had me shredding a tear at least once but you kick ass throughout.







  • Had given up on it two years ago and with the release of the second decided to revisit. The combat is clunky as fuck, but I really do enjoy the heart of the game, for lack of a better word.

    I just wish it crashed less T_T No real saves and constant full freeze with hard reboots is not fun.

    Which should tell you how much I do enjoy what I get to play that I’ve sunk about thirty hours so far. Getting my first horse and hunting game in the woods to feed the sick, being ambushed by a gang of three brigands and their dog to fend them off, barely. Stumbling upon a burnt hut in the woods and discovering a treasure… The sense of discovery and exploration is spot on. Losing all that because fuck knows what, not so much.