

Weirdly enough, I am currently smoking weed and playing Airblade on my first PS2 lol
Weirdly enough, I am currently smoking weed and playing Airblade on my first PS2 lol
Is this about uni?
Unless you get shat on by a bird; in which case, everyone tells you it’s good luck, but ultimately you’re still covered in bird shit.
Do you miss how weird and liminal some of the games on this system were? Maybe it’s because of the magical thinking of a child (I was like two when this came out but played mine every day until I was fourteen, loved that thing like a religion lol) but even the startup screen and disc read failed screen were so… Weird? Freaky? I don’t know, I know there’s plenty of indie games now and plenty of shovel ware on current gen but it feels different, there was a strange magic to some games on the PS2 that seems to be sort of inimical
You’re not wrong about seeds. The saying doesn’t mention, refer to, imply anything about, or have anything to do with seeds, though.
What’s Freudian about it? I don’t really know anything about Freud other than jokes, but I thought he was all about penis envy and mothers… Or something like that? 😅
I know how to reproduce with one father, but unfortunately he’s my wife’s father and if she ever finds out we’ve been trying for a baby she’ll kill me
Oh! I assumed it was something to do with the city of Ur, being some sort of analogy for the root of civilisation or something
To be totally fair, with my older phone the GPS never worked properly (it was very cheap), so I’d usually look up the directions to a place beforehand and text them to myself for use later. Did get lost a lot but you can usually just ask somebody where to go
Oh wow that is actually what they’re saying.
Speaking with Entertainment Weekly, Jonathan Dumont, creative director of Assassin’s Creed Shadows, said that “Naoe’s the fastest Assassin we ever made,” following up that “She runs super fast”
Really running on empty for these games, aren’t they?
As in, the ninja will run really fast…?
Omg absolutely! With the “not holding your hand” thing, I think a lot of the magic and enigmatic feeling of the PS2 games catalogue is that you’d only hear about Easter eggs, rather than knowing theyre in the game via dlc listings in storefronts or anything. They felt weird and slightly messed with understanding how big games were. Even up to Halo 3 with that weird developer monkey family and Black and White 2 where it would whisper your windows account name if you played after 10pm?
Games were just slightly hostile back then, or at least had the developer’s agenda in mind rather than the marketing algorithm’s