Oh man, this brings me back. I played Alundra 2 back 2002 or so. The game was advertised with a “360-degree camera,” but it was more like an eight-angle camera. And the enviroments often didn’t support this in a good way, like you had to look at a room from a certain angle for it to make sense on screen. Looking back, the camera was pretty terrible, but at the time, I didn’t mind so much
Oh man, this brings me back. I played Alundra 2 back 2002 or so. The game was advertised with a “360-degree camera,” but it was more like an eight-angle camera. And the enviroments often didn’t support this in a good way, like you had to look at a room from a certain angle for it to make sense on screen. Looking back, the camera was pretty terrible, but at the time, I didn’t mind so much