• TrippyFocus@lemmy.ml
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    4 days ago

    Not too surprising they didn’t change much. The switch was a huge hit so fixing things like the joycons, adding a stand, etc. was the way to go.

    My guess (hope) is that the only new titles exclusive to the switch 2 are ones that the original switch wouldn’t have the processor strength to play and that they won’t arbitrarily wall them but we’ll see.

    • PirateKingLuffy@lemmy.ml
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      4 days ago

      Unfortunately games have been struggling on the Switch’s hardware for a couple years. There were a few parts of the newest Pokémon game that felt like a slideshow presentation.

      • TrippyFocus@lemmy.ml
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        4 days ago

        Oh I don’t want them to hold back new games performance just for the OG switch, that was pretty underpowered even when it came out. I’m hoping the switch 2 gets a good upgrade in the area since it’s needed.

        More for indie games and things like that was what I was thinking.

      • ltxrtquq@lemmy.ml
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        3 days ago

        Pokémon

        Is that still scarlet and violet? Because if so, I don’t think that was a problem with the switch.

          • ltxrtquq@lemmy.ml
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            3 days ago

            I think so, there isn’t much else that can explain the classroom scene where half the class are all playing the same goofy animation at 5 frames per second, mostly in sync. It would have looked better to have them not moving at all, so at least some of the jank was a stylistic choice on gamefreak’s part.

    • Petter1@lemm.ee
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      3 days ago

      Like, hyrule warriors lagging at ulti in splitscreen mode, you mean? They already released that for switch 1 🤣

      Now we can finally play it lag free 🥳well, hopefully 🤪

      Or we just continue to play lag free on steam deck 😜

  • Willie@lemmy.world
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    4 days ago

    It’s basically the same. And it makes sense, it seems that’s what people want. But also, can Nintendo ever go back to the old ways? If ever they make something that isn’t a Switch, they’d have to develop two pieces of hardware, since they’re likely going to want both a home console and a handheld device. I think things might be like this forever.

      • jacksilver@lemmy.world
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        4 days ago

        I feel like the nes->snes, gb->gbc->GBA, ds->3ds, and wii->WiiU were all pretty similar advancements.

        In all of those except nes->snes you had backwards compatability, and the wii->WiiU had hardware backwards compatibility (which the switch 2 doesn’t, at least for controllers).

  • kittenzrulz123@lemmy.blahaj.zone
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    3 days ago

    I personally dont get why they went with Nvidia again, they make cheap mobile processors and I doubt this one will be any different. Imo they should have gone with a low end AMD APU based on Ryzen 9000.

    • DebatableRaccoon@lemmy.ca
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      3 days ago

      Sadly, I don’t see any amount of effort being put into longevity. That’s far too consumer-friendly from any of the big 3

      • piyuv@lemmy.world
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        3 days ago

        Credit where it’s due, switch is pretty durable except joy-cons, and they are pretty easy to repair yourself

        • DebatableRaccoon@lemmy.ca
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          3 days ago

          I shouldn’t have to repair their crappy self-inflicted stick drift though. This easy to repair argument is like saying “It’s okay, the giant shit on your kitchen floor hasn’t dried so it’s easy to mop up.”

  • saigot@lemmy.ca
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    4 days ago

    My switch 1 is gathering dust, mostly because of the awful controllers. Looks like they made the controllers bigger, and the magnetic slide looks much better than the switch1. I hope they significantly reduced the stick drift problem. I hope they allow 3rd party controllers to turn on the device.

    • jacksilver@lemmy.world
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      4 days ago

      I’ve had every Nintendo console since the gbc and suspect I’ll eventually get this too, but they’ve got an uphill battle vs the steamdeck for me. Really going to depend on the first party games.