• TrippyFocus@lemmy.ml
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    4 days ago

    Not too surprising they didn’t change much. The switch was a huge hit so fixing things like the joycons, adding a stand, etc. was the way to go.

    My guess (hope) is that the only new titles exclusive to the switch 2 are ones that the original switch wouldn’t have the processor strength to play and that they won’t arbitrarily wall them but we’ll see.

    • PirateKingLuffy@lemmy.ml
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      4 days ago

      Unfortunately games have been struggling on the Switch’s hardware for a couple years. There were a few parts of the newest Pokémon game that felt like a slideshow presentation.

      • TrippyFocus@lemmy.ml
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        4 days ago

        Oh I don’t want them to hold back new games performance just for the OG switch, that was pretty underpowered even when it came out. I’m hoping the switch 2 gets a good upgrade in the area since it’s needed.

        More for indie games and things like that was what I was thinking.

      • ltxrtquq@lemmy.ml
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        4 days ago

        Pokémon

        Is that still scarlet and violet? Because if so, I don’t think that was a problem with the switch.

          • ltxrtquq@lemmy.ml
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            3 days ago

            I think so, there isn’t much else that can explain the classroom scene where half the class are all playing the same goofy animation at 5 frames per second, mostly in sync. It would have looked better to have them not moving at all, so at least some of the jank was a stylistic choice on gamefreak’s part.

    • Petter1@lemm.ee
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      3 days ago

      Like, hyrule warriors lagging at ulti in splitscreen mode, you mean? They already released that for switch 1 🤣

      Now we can finally play it lag free 🥳well, hopefully 🤪

      Or we just continue to play lag free on steam deck 😜