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The size of the open world doesn’t matter, especially if a ton of it is empty procedurally generated nothingness.
Likewise, the length of the game doesn’t matter if it is bulked out by empty, meaningless fetch quests and busy work.
It’s like boasting that you are serving gallons of 1% Beer.
Good for these guys.
Quality over quantity.
That is perfectly reasonable.
As it should be lets get back to Artists and programmers making games not marketing and HR
30 hours is more than enough for me.
That’s actually very welcome to me as a older gamer with a family.
I don’t have the time for these massive 100+ hour RPGs anytime, I’ve yet to finish BG 3, which I absolutely love, due to time constraints and trying to remember where I left off.
only