I did not realize they were trying to compete in the first place.

  • ryathal@sh.itjust.works
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    4 days ago

    Steam is a platform that happens to also have a storefront. Other companies are building storefronts and hoping that’s enough.

    If you can’t provide fast downloads, cloud saves synced across devices, achievements, mod support, friends lists, and multiplayer support, it’s not a real option. Being cheaper or having some exclusives aren’t attractive. Gog already has the drm free angle to be a legitimate competitor.

    • JackbyDev@programming.dev
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      3 days ago

      This is something from before 2010, but I distinctly remember not being able to play Borderlands 1 with my friends because the site I bought it from didn’t have a patch yet that Steam did. This was one of the things that sold me on Steam. Prior to that I hated it. It’s nearly two decades ago so it’s hard to really remember why, but it wasn’t always viewed as favorably as now.

      This isn’t some dig at Steam, like I said, this was over a decade ago.

      • ryathal@sh.itjust.works
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        3 days ago

        There was definitely heavy skepticism at first. Buying online was new when it launched and physical was still king. I remember thinking it was dumb to buy from a website that could disappear instead of good old CDs.

        • JackbyDev@programming.dev
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          3 days ago

          I think the need to be online was what bothered me more, I remember a few times having trouble launching stuff.

    • Zink@programming.dev
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      3 days ago

      I commented elsewhere that I’ve been trying out some classic PC games in their native Linux form lately.

      It is so amazing to see my old saves just show up like nothing ever changed. Plus lots of other little things like time played and friend list and all that.

    • ILikeBoobies@lemmy.ca
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      4 days ago

      Steam is a platform that happens to also have a storefront.

      I would like to see government intervention to break up Steam to remedy this

      Though arguably Epic is way bigger of a platform since it goes from developer to end user

      • Voyajer@lemmy.world
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        4 days ago

        I’d rather see competitors actually try and be better than steam rather than make steam worse.

        • ILikeBoobies@lemmy.ca
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          4 days ago

          How did you get “make steam worse” from that?

          Everything else still exists, just not controlled by Valve

            • ILikeBoobies@lemmy.ca
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              3 days ago

              How? If any feature is necessary then it will be filled by someone else

              You aren’t losing anything

              • Semjaza@lemmynsfw.com
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                3 days ago

                Apart from all the non-profitable features divorced from meaning.

                The forums would go in the blink of an eye.

                And then each section would try to make itself complete in itself to hoard user time, and at least one would start selling advertising space.

                  • Semjaza@lemmynsfw.com
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                    3 days ago

                    Negatively.

                    In money for servers as well as time. And that’s for something with far less users than Steam.

          • d00ery@lemmy.world
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            4 days ago

            Because each independent section would try to make more money and end up breaking things and adding new shit users don’t want but marketing execs think are good.

            • ILikeBoobies@lemmy.ca
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              3 days ago

              Then find a different workshop/forum/launcher to pair with the Steam store

              In no world is it worse than what we have now

              • d00ery@lemmy.world
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                3 days ago

                Name an example of a better workshop, I’ve used nexus mods and it’s a complicated mess that requires a subscription to get normal download speeds for content created for free by other people

      • Rogue@feddit.uk
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        4 days ago

        Steam is hardly a monopoly.

        There are plenty of successfully competing stores. The only real thing Steam has going for it is network effect that every gamer has an account therefore it’s decent for socialising, but even that is being challenged by Discord and a multitude of others.

        GamePass is probably the closest we’re seeing to a potential monopoly. The purchase of activation should never have been permitted.

        • Altima NEO@lemmy.zip
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          4 days ago

          And they have plenty of competition. Just that none of the competition tires hard enough to be compelling.

          • Zorque@lemmy.world
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            4 days ago

            Because they’re trying to compete on a product level, not a service level. They want your money, but don’t want to have to put forth the effort Valve has to get it.

            • ILikeBoobies@lemmy.ca
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              4 days ago

              If your software is profit motivated then it doesn’t need to exist

              Not that it would make any difference for the end user because it should all be modular enough for the user to mix and match any of those services with any other services

      • ryathal@sh.itjust.works
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        4 days ago

        They offer keys which allows for third party sellers to exist, and there are a handful of legitimate sites that sell keys for steam.

      • usrtrv@sh.itjust.works
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        4 days ago

        No don’t break up Steam. Standardize DRM and make digital games licenses ownable/transferable. I could see the EU eventually doing this.

        I say this as someone who loves Steam but wants more ownership, in the games I “own”.

      • stardust@lemmy.ca
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        4 days ago

        It’s a launcher successful on the most popular OS in the world that they don’t even own that anyone can come in to compete at. And had decades to do so when “PC gaming was dead” so was wide open for anyone that wanted to try to reach potential customers over fixating on the console demographic. What more do want.

        It doesn’t even come pre-installed with Windows.