The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square72fedilinkarrow-up1410arrow-down115
arrow-up1395arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agomessage-square72fedilink
minus-squareFandangalo@lemmy.worldlinkfedilinkEnglisharrow-up9·15 hours agoI’d say there’s more progress on scale than visual fidelity. There’s greater ability to render complexity at scale, whether that’s real actors on screen or physics in motion. I agree that progress in detail still frame has plateaued.
I’d say there’s more progress on scale than visual fidelity. There’s greater ability to render complexity at scale, whether that’s real actors on screen or physics in motion. I agree that progress in detail still frame has plateaued.