The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 months agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldexternal-linkmessage-square102fedilinkarrow-up1609arrow-down124
arrow-up1585arrow-down1external-linkSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 months agomessage-square102fedilink
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up3·7 months agoWe technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.
We technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.