nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoMarvel Rivals director reflects on hated Helldivers 2 nerfs - 'Players don't like things taken away'www.videogamer.comexternal-linkmessage-square8fedilinkarrow-up128arrow-down12
arrow-up126arrow-down1external-linkMarvel Rivals director reflects on hated Helldivers 2 nerfs - 'Players don't like things taken away'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square8fedilink
minus-squareBudgetBandit@sh.itjust.workslinkfedilinkEnglisharrow-up1arrow-down1·7 months agoDon’t take something away - make someone else better.
minus-squarecRazi_man@lemm.eelinkfedilinkEnglisharrow-up17·7 months agoThen you get power-creep. TTK just gets shorter and shorter as everyone gets stronger and the game becomes a twitch shooter to get the first shot in. You have to balance by bringing some things down a notch.
minus-squaretb_@lemmy.worldlinkfedilinkEnglisharrow-up3·7 months agoHere’s a better idea: rather than nerfing the few things causing issues, buff literally everything else. That sounds way more convenient!
Don’t take something away - make someone else better.
Then you get power-creep. TTK just gets shorter and shorter as everyone gets stronger and the game becomes a twitch shooter to get the first shot in. You have to balance by bringing some things down a notch.
Here’s a better idea: rather than nerfing the few things causing issues, buff literally everything else. That sounds way more convenient!