Hey c/selfhosted,
It’s been a while since our last update, but we’ve been busy working on exciting new GameVault features!
For those unfamiliar: GameVault is a self-hosted gaming platform that offers a Steam-like library experience for DRM-free games on your own server. It allows you to organize, share, and play your game collection with friends and family, all while keeping complete control over your data. If you are a gamer and self-hoster and never heard of it, you are probably missing out!
Based on your valuable feedback, we’ve significantly improved GameVault+, our main source of income, to ensure that it truly provides value for its price.
So what’s new in GameVault+?
💾 Cloud Saves
GameVault now supports cloud saves through integration with Ludusavi. Your server becomes your personal cloud - automatically syncing save files between PCs and your GameVault server. Easily continue playing on another device or uninstall games and return to them later without losing your progress!
💬 Discord Integration
Your friends can now see exactly which GameVault games you’re playing, thanks to a brand-new Discord Presence integration.
🚂 Steam Integration
Manage all your games in one place! GameVault can now fully synchronize your library with Steam as non-Steam shortcuts, letting you launch everything from Steam’s familiar interface or your TV using Steam Big Picture.
👪 Affordable Family & Friends Plan
We’ve especially heard your feedback on pricing for families and groups loud and clear. Our new Family & Friends Plan lets you use GameVault+ with up to 6 users for just €8.99/month - making the premium features affordable for almost everyone!
🎯 Other Improvements
The latest updates also includes various bug fixes, improved stability, better theme management, UI enhancements, and performance optimizations.
Lastly… Thank you for reaching 1k Discord members, 10k active users, and over 100k Docker Pulls, and for supporting our passion and work on this hobby project by subscribing to GameVault+. Your feedback continues to shape GameVault, so please share your thoughts and suggestions here, on our GitHub, or on our Discord!
Happy Gaming,
The Phalcode Team
Oof was looking to start selfhosting this but it has no client Linux support and has a subscription 😬😬
at first I was thinking the subscription is for when you don’t host your own server but you use theirs. but it seems they limit client-side features even when you use your own server. that’s interesting
That looks pretty cool indeed! 🤩 Very nice!
I hope that you eventually build Linux and Mac clients, as personally my Steam Deck has replaced my Windows gaming PC and I’m not convinced that I’ll ever go back to Windows at this point.
I remember trying this out a while back and bouncing off it because it was a Windows only app. I’d love a Linux client or even a Web UI to make it platform agnostic.
Right now Syncthing basically fulfills this need for me (including “cloud” saves) outside the nice library UI.
How many subscribers do you have?
This goes agaist everything de-DRM. This is basically piracy if you share it with friends and family. DRM sucks. But this will make DRM even more important. Projecs like this will kill every de-DRM movement.
Have you ever purchased a game from GoG? If so, chances are it comes DRM-free in which case you could legally keep a copy in your “Game Vault.”
This allows you to have your own local copy to download and install. No GoG launcher required.
I always buy from GOG if it’s available. But I use it for my own convenience and I don’t share it with others as that would be piracy.
Exactly. This isn’t explicitly piracy. Just because it can be used as such, doesn’t mean it perpetrates piracy. Some prefer to have a backup for their game installers. That’s all this is.
It seems you clearly have no idea what you are talking about. DRM and copyright are not the same, and the legal situation varies significantly depending on jurisdiction.
Many countries, like Germany (§53 Abs. 1 UrhG) and France (Article L122-5, French Intellectual Property Code), explicitly allow “private copies” of media for personal use within private circles, such as family and close friends by law.
My point is that as soon as everyone around you finds it cheaper and more convenient to use your “service”, game developers will double down on their DRM efforts.
That’s why you can never have nice things in this wold. Some people will always abuse it.