- cross-posted to:
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.world
Looks like it’s just finally just official RTX for non-Nvidia graphics cards. Especially since it’s just for Bedrock to start with. Interesting that they never referenced RTX in the presentation. I’m guessing some exclusivity period with Nvidia has expired.
It’s probably not RTX. They’re likely just putting in a more modern shader pipeline.
No, I get that. Otherwise they’d have to mention the requirement of Nvidia RTX chip sets. It’s just effectively the same thing. Shaders and lighting effects that give 90% the same result as raytracing.
I was just remarking on how similar it was and that it was unusual that they didn’t say “similar to the effects that were available on RTX resource packs.”
Other than the water , not bad !
even if they add vibrant visuals to java I’ll most likely stick to using photon and complementary shaders. But the new graphics honestly look so appealing stylistically to me, that it’s a close match. If the new graphics are more compatible with different fancy modded effects that would definitely get me to use them in heavily modded scenarios.