The N64 is got objectively better graphics - being able to do perspective correction, having actual awareness of the fact that 3D objects have depth (z-buffer) and floating point precision. It’s just extremely harmed by the low storage of the cartridges.
The PS1 can barely do 3D, being forced to calculate polygons but having no idea what to do with them, with warping geometry and textures deeply distorted.
The N64 is got objectively better graphics - being able to do perspective correction, having actual awareness of the fact that 3D objects have depth (z-buffer) and floating point precision. It’s just extremely harmed by the low storage of the cartridges.
The PS1 can barely do 3D, being forced to calculate polygons but having no idea what to do with them, with warping geometry and textures deeply distorted.