alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months agoREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comexternal-linkmessage-square2fedilinkarrow-up178arrow-down11cross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
arrow-up177arrow-down1external-linkREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months agomessage-square2fedilinkcross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
minus-squareJakeroxs@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 months agoIsn’t it unusual for the mods to send data to the server? I had assumed most of the networking APIs for mods are p2p
Isn’t it unusual for the mods to send data to the server? I had assumed most of the networking APIs for mods are p2p