• TheAlbatross@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    87
    arrow-down
    1
    ·
    4 days ago

    Oh no I no longer can play the incredibly toxic matchmaking multi-player games and instead have to enjoy the automation, exploration, story, management and strategy games I’ve always loved

      • Physnrd@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        3 days ago

        I’m the same way. I know some like the feeling of beating a hard boss after trying for hours, but I just don’t have that time.

        • Ech@lemmy.ca
          link
          fedilink
          English
          arrow-up
          2
          ·
          3 days ago

          The secret is they like the process of beating them too. It’s not all about “winning”.

    • FordBeeblebrox@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 days ago

      Hmm should I try different party combos in BG3 to see how the dialogue changes or run around a COD map getting shot in the back of the head every 9 seconds while ads for mtx strobe flash my corneas?

    • saltesc@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 days ago

      Feel kind of lucky. They weren’t so toxic when I was good. The only place to really find that was from the notorious Xbox Live kids experimenting with their first ever swear words.

      It was when gaming reached a broader audience and wasn’t just for “nerds” that toxicity became commonplace. Went from making friends with strangers all the time to just default muting mics and avoiding communities.

      Nowadays, the less reflex-deoendent, the more you’ll be surrounded by players from those days and the less toxicity. Compare HLL to MW, for example.