• stupidcasey@lemmy.world
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      28 days ago

      Fun fact:

      There was actually 4 games planned with the fourth one being an epic End Game style cross over finally of Portal, TF, Left for Dead, CS, and Half Life all coming together to fight the combine But unfortunately the series only had a Half Life and decayed down to 2 games in each series.

  • RightHandOfIkaros@lemmy.world
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    27 days ago

    This is as much of a valid complaint now as it was back then.

    There is absolutely no excuse for games now to be over 100GB in storage space. Unless you have the longest game ever that span across like 1 and a half “normal” game lengths. The biggest games now should be 60GB or less. So many developers refuse to compress things that could be compressed with zero noticeable loss in quality except for maybe a camera being really close to an object with an 8k display resolution.

    At the absolute worst, do what games used to do for like 6 months before not caring: make the game for 1080p players, compression and all, then offer a free DLC with all the uncompressed stuff. At least make the storage feast optional.

    • qarbone@lemmy.world
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      27 days ago

      I mean, if the base game folder is .8 Gb, then aren’t their 3 mods the 1 Gig culprit? That’s a moddev issues and not many are concerned about optimizations.

      Edit: I did misread the bit about the original game size.

      • finitebanjo@lemmy.world
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        27 days ago

        You did misread but you’re probably also still correct. The modded game files are 1.82 total while the previous version of the game was 0.837, while I don’t know for sure what the newer version filesize was it was still an odd complaint for them to make.

    • AdrianTheFrog@lemmy.world
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      27 days ago

      A lot of that is shadows and lighting data, sometimes in unusual data structures without readily available compression methods. Compressing textures also impacts load times, obviously decompressing 10gb of jpgs could take a while. Still probably there are good compression methods and good tradeoffs to make, if any AAA studios actually cared about storage space (They do care a lot about GPU memory, just not storage space).

      • I Cast Fist@programming.dev
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        27 days ago

        I wish games would release with low/medium, up to 1024x1024 textures and stuff by default and let people choose to download/install higher res stuff. If I’m not going to use the 4k pack, I don’t need it sitting on my hard drive

    • PalmTreeIsBestTree@lemmy.world
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      27 days ago

      Reminds of the those shitty Battlefront Remasters with upscaled 8 or 4k textures or whatever it was. Games went from being less than 5gbs to being 60 gb or something like that.

  • KingOfTheCouch@lemmy.ca
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    27 days ago

    I was about to say, I recognize that name… Then I saw forum name and the year…

    I was there Gandalf, 3000 years ago…

    • unphazed@lemmy.world
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      27 days ago

      By the time H3 comes out your great great great grand children will be reminiscing about how games once were about gameplay and plot and not the 100th version of Call of Duty or Assassins Creed. I’d say Madden too but let’s face it no one will play it 150 years from now unless it’s VR.

      • nyctre@lemmy.world
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        27 days ago

        Nah, I’m willing to bet HL3 will come out (at the latest) 5 years after Gaben’s death. Not because he’s witholding it, obviously, but because whoever comes next will probably try to make as much money as possible and that’s an easy first way to do it.

          • MrMcGasion@lemmy.world
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            27 days ago

            I’m still holding out hope that Valve becomes a worker-owned coop when Gaben goes. Internally they’ve been structured that way for years, without traditional “management,” everyone having moving desks where they work on whatever they feel motivated by and most useful at, etc.

      • yermaw@sh.itjust.works
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        27 days ago

        unless its VR

        I thought the same thing about touchscreens when they first came out. I really did think they were the future of gaming. Seemingly limitless buttons in limitless combinations. Touch and drag game pieces directly, action and vision in the same place.

        Turns out gaming on mobile is shit. So so shit.

        Maybe VR will end up the same way. Its pretty neat now while its still new and shiny, but maybe it never actually reaches potential.

        • I Cast Fist@programming.dev
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          27 days ago

          Its pretty neat now while its still new and shiny

          The current crop of VR tech dates back to 2012, not exactly what I’d consider new and shiny

  • FrankFrankson@lemmy.world
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    27 days ago

    1.82 GB out of 160 GB and they are worried. Imagine how they feel now with 500 gb and 1 TB drives with some AAA games being 250 GB.

  • A_Random_Idiot@lemmy.world
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    27 days ago

    I’m old enough that I got HL2 in a retail box, when it was new.

    and the fucking disks installed the game encrypted, and I could not use my computer until the next day, due to it thrashing my HDD and CPU so hard to decrypt the files that my computer was functionally useless that evening, and overnight.

    now THAT was some bullshit.

    This was too, cause I remember steam games bloating with temp files back in the day and regularly having to clear out the folder so you had HDD space.

    • theangryseal@lemmy.world
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      27 days ago

      Me too. I still have it.

      Edit:

      HOLY SHIT!! I’ve been missing my civ II disc for 20 years. It was in my half life 2 box!!!

          • A_Random_Idiot@lemmy.world
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            27 days ago

            Same.

            And this spurs me to bring up the lie of digital purchases… Which was sold to us on the promise of cheap games. We were promised that if we gave up on physical games, then the devs/publishers wouldnt have to pay for printing manuals/boxes, packaging of games, warehouses to store them, and the cost of shipping to get them to the stores/consumers… Which meant they could sell games for lower costs, that game prices would plumet to 25-30 dollars for brand new day 1 releases… and devs/publishers would still get a bigger chunk of revenue/more money from that, than from the old 50 dollar physical big box games with all the feelies, delicious manuals, disks that meant you can install the game however you want, whenever you want, etc etc.

            Instead, what digital purchases have gotten us is… a total lack of ownership, that our games can be taken away from us at any time, for any reason, because buried in all the legalese we don’t “own” anything, we just have a “lease”…and for that, we’ve been given the right to pay 10-20 dollars more for games than what they cost during the physical game era, and the risk of the platform disappearing and taking our or games with it (which I’ve already ran afoul of and drastically altered how i buy games)

    • BodilessGaze@sh.itjust.works
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      27 days ago

      I remember when Steam came out and everyone hated it because of how slow and buggy it was. Crazy how times have changed.

      • toddestan@lemmy.world
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        27 days ago

        The client is still rather resource intensive, it’s just that computers have gotten so much faster that you don’t notice it.

        Now, if Valve would ever deal with the download and sync issues, that would be nice.

      • A_Random_Idiot@lemmy.world
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        27 days ago

        Steam is still slow and buggy.

        The more things change, the more they stay the same.

        Steam used to be slick and fast before it changed over to chromium and started trying to become a social media platform… also wish it had a simplified legacy version so people could still run it on older OSes to run the games they own that only run on older OSes. but apparently thats a super controversial topic that makes people unhinged

    • G4Z@feddit.uk
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      27 days ago

      I got a code with my 9600XT, it was delayed so long the card was pretty much outdated by the time it came out, but I still had the code that came with it!

      Pretty sure I was able to pre load it on steam before release day, I remember I took the day off work just to play it.

    • katy ✨@piefed.blahaj.zone
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      27 days ago

      did counter-strike 2 come with half life? i vaguely remember half life but i remember counterstrike 2 being played a lot in the dorm floor in uni. i feel like i remember them being connected some how but i can’t recall.

      • A_Random_Idiot@lemmy.world
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        27 days ago

        No, Counterstrike 2 came out a couple years ago.

        before that was global offensive.

        the counter strike that came with HL2 was Counterstrike Source.

        CS:S was such a phenominal game… So many years of nights spent staying up till 2am playing on the same server, with the same guys… and all of them gone now, like tears in the rain…

    • LifeInMultipleChoice@lemmy.world
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      27 days ago

      Kinda miss waiting fucking forever for games with multiple CDs. I know I had a game that came retail with 5 discs, I just can’t remember which one. I remember KOTOR had 4.

      • I Cast Fist@programming.dev
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        27 days ago

        I don’t personally remember any game retailing with 5 CDs, 4 was the limit, anything over that and they’d just go for a DVD instead

  • Treczoks@lemmy.world
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    27 days ago

    Gone are the days when a game delivered on seven floppy disks was considered “overblown”.

  • neidu3@sh.itjust.works
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    27 days ago

    The reason why HL3 is not out yet is because valve is waiting for consumer adoption of 10TB drives

    • Acidbath@lemmy.world
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      26 days ago

      I have heard that people used to be super PISSED that steam is required for valve games. I guess it makes sense now considering hdd sizes back then.

  • Doorknob@lemmy.world
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    27 days ago

    When I was young, I was not allowed to install anything on the family PC whatsoever. I had a 100MB Zip disk and was told anything that I wanted to keep, I could keep on there. That disk got a big workout. Had Duke 3D and the Half-Life Uplink demo on there, plus about 30MB to spare! Great days man.

  • WereCat@lemmy.world
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    27 days ago

    I still remember when I had to reinstall my WindowsXP from the 3GB HDD onto my 1.5GB HDD so I could install The Sims 2

    • weirdo_from_space@sh.itjust.works
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      27 days ago

      New ones are still being made. I can’t give specific examples since I don’t play Half-Life mods but I’m sure you can find some pretty cool stuff by looking around.

      • BabyVi@lemmy.world
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        27 days ago

        There are indeed, but the thriving multiplayer mods community is mostly gone. I miss there being dozens of little multiplayer mods with full lobbies. I haven’t found anything that hits the same spot but perhaps I’m just unaware of what’s out there. I wish I could play a few rounds of HL: Vampire Slayer in a full server.