• Cethin@lemmy.zip
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      16 days ago

      I would disagree about KSP, at least for the first hundred hours or so probably. You’re actively learning and adventuring, and discovering new things. After that, once you’re figuring out how far you can push things or installing RP-1, you’re right.

        • Agent641@lemmy.world
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          14 days ago

          I had a thing for system-dominating single-launch ships.

          These would have 10-12 probes on it, hanging from beams like bats. I would have massive stageable fuel tanks, and I would slingshot it past each planet and it’s moons, drop a probe and try to get the probe into orbit or on the surface (often failing due to lack of ∆V), all in one launch, with the ships core functioning as a science outpost to collect science and relay or bring it back to Kerbin.

          I never quite dialled it in and touched or orbited every body with a probe, but some of these missions would last like 30-40 realtime hours,and I flew dozens of them.

  • drspod@lemmy.ml
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    16 days ago

    I haven’t played E:D since before Odyssey released. I lost interest when they stopped supporting VR for the new content.

    I did get a Fleet Carrier though. I wonder if it’s still there or if I ran out of upkeep money.

    Good game, shame it’s a live service though. It will probably just die if/when they turn off the servers.

    • Stamets@lemmy.worldOP
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      16 days ago

      I’m not sure what you’re talking about when it comes to VR. They never stopped supporting VR… Like at all. Odyssey also has full VR support and has since launch. I am genuinely confused as to why you think that

      • drspod@lemmy.ml
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        16 days ago

        The new on-foot FPS gameplay that they added with Odyssey didn’t get first class VR support. You can keep your headset on, but you have to switch to a regular control method and control the game as though it’s on a 2D monitor even though you’re wearing a 6DOF headset with motion controls available. For anyone that’s played VR, this is the worst kind of experience and very disappointing.

        Making first-class VR controls is a lot of extra work, probably, but for a game that was sold as a flagship VR title when the original Oculus came out, it just leaves a bad taste for all the VR players, who felt like FDev were leaving them behind.

        Maybe they’ve added better support now, but I wouldn’t know about that as I haven’t played it. On release it was a disappointment for VR players.

        • beneeney@lemmy.zip
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          14 days ago

          Yeah, I also used to play E:D a lot until Odyssey dropped. VR+HOTAS was an amazing experience despite the grindy nature of the game. I enjoyed every second of it - but wow Odyssey really threw it out the window.

          I’ve been playing No Man’s Sky a lot lately and it’s super fun, but it makes me want to try E:D again. I don’t have VR anymore, but I wonder if it would be good with head-tracking. I also feel like I’ve missed out on so much of the ongoing story the past few years.

  • Couldbealeotard@lemmy.world
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    16 days ago

    FFXIV

    I’m a huge FF fan, and 14 has a lot of praise so I had a go. I enjoyed FFXI somewhat so I thought maybe 14 would be enjoyable, but no matter how long I stuck around I just couldn’t figure out if it was fun. I spent a lot of time making number go up, but when I stepped away from the computer I felt like I hadn’t achieved anything.

    I played through the base game. The first expansion. Began the second expansion. I reflected on my experience and I couldn’t even tell you what the game was about. It’s just walk here, click an NPC, walk there click an NPC, fight battle, repeat. And the battles are so boring; the expectation is that you learn the ideal rotation of attacks and abilities and you just apply that to 99% of battles and make sure to do them efficiently - if you can’t do that you are labelled a noob.

    Maybe the difference between 11 and 14 was that I did 11 with a friend, so it felt like I was spending time with him, whereas I did 14 by myself.

    • Katana314@lemmy.world
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      14 days ago

      Much as I love XIV’s story, I really needed to break up story progression with other content, just for variety. I leveled up all crafters, did many daily raids, etc.

      • Couldbealeotard@lemmy.world
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        12 days ago

        I tended to go do some Golden Saucer stuff because I just wasn’t that interested in the crafting levels. I never really need anything crafted; playing solo the gear you get in msq is more than enough.

  • Psythik@lemmy.world
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    15 days ago

    Me killing time with Game Dev Tycoon at work.

    It’s such a simple spreadsheet simulator. You can’t even see what your games look like but I haven’t been able to put it down for the last few days. I already played, beat, and got bored of it years ago. But it makes the last hour at my job feel like 15 minutes, so I went back to it.

  • Harvey656@lemmy.world
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    14 days ago

    Every fucking game i play:

    Star citizen (so much to unpack here fuck)

    Tarkov (seriously it’s only the second game on here, please put me out of my misery)

    The S.T.A.L.K.E.R. franchise. (Get out of here stalker)

    No man’s sky

    Factorio

    Stardew valley

    Rust

    And last but certainly not least: project zombiod (this ones new to me, dammit how do I stop tripping, this is my fifth bleed in the last 15 minutes. )

    • BlueMagma@sh.itjust.works
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      10 days ago

      I’ve heard of project zomboid, it was described to me as “cataclysm: dark days ahead, with graphics, but less mechanical depth”, haven’t tried it yet, but I do love CDDA, so I think I will eventually.