Transform it by making…a multiplayer live service game? I don’t know about that. I think I’ll stick with gloomwood, dread delusion and crt alt ego.
I was quite intrigued by the article and thinking I’d put this on my wishlist, until I saw “multiplayer”, and suddenly all my interest is down the drain.
It feels like some developers are making live service games simply to chase the revenue stream, not because the specific game they are making would actually be better online.
Exactly. Some games are good fits for multiplayer, like Rocket League. And even then, I still like playing offline local MP with bots.
You have to be a special kind of stupid to think games that rely on things like immersion, mood, power fantasies,… can be improved by adding multiplayer.
Yeah, the pvp part kills it for me, too. If it was something like, “pve, but the map changes based on other players actions” (eg more guards at a place that just got hit, targeted defenses to recent tactics, etc), that would have been more interesting, imo.
You can tell it’s going to suck when they open with how the “creators” of some other games are back to do a new game.
How about you tell me about what makes this one unique? Oh you can’t because it’s just a bland cash grab riding on the reputation of some guys tangentially related to good games from a quarter century ago.
Isn’t the multi-player immersive sim thing what Arcane was going for with Redfall? That one didn’t work out so well…