nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 days agoBioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Everkotaku.comexternal-linkmessage-square27fedilinkarrow-up1165arrow-down12
arrow-up1163arrow-down1external-linkBioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Everkotaku.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 days agomessage-square27fedilink
minus-squarelemmyng@lemmy.calinkfedilinkEnglisharrow-up48·5 days agoThe corridor was only physical. Bioshock’s appeal was not where the player could go, but how the player overcomes the obstacles along the way.
The corridor was only physical. Bioshock’s appeal was not where the player could go, but how the player overcomes the obstacles along the way.