72% positive on Steam. I think it’s going to end up one of those silent majority games like Inquisition did (though it doesn’t look like it’s going to sell as well as DA:I).
Getting it done with the power of friendship since 1991.
🔥💨💧💎 🌒🌕🌘 ✨
Some suggested Lemmy communities:
!patientgamers@sh.itjust.works
Discord for Japanese-style role-playing game (JRPG) discussion: https://discord.gg/vHXCjzf2ex
72% positive on Steam. I think it’s going to end up one of those silent majority games like Inquisition did (though it doesn’t look like it’s going to sell as well as DA:I).
Just picked up Radiant Historia the other day and it’s been a surprise. The soundtrack especially has been 10/10 so far, no notes. I really should play more games Shimomura’s scored.
I made posts here on some of the games I was patient on this year, so I’ll include links to those in-line here along with the rest of my list, in chronological order:
Control - I ended up grabbing–and devouring–Alan Wake 2 very soon after finishing this, mostly because one of my favorite singers ever resurfaced on the game’s soundtrack, to my complete astonishment. The setting and a few of the dialogues remain fresh in my mind, but the rest of Control ended up buried under AW2, which is saying something considering I don’t like survival horror.
Lost Odyssey - Interesting timing, as Clair Obscur: Expedition 33 was announced just a few months after I finished Lost Odyssey, a clear source of inspiration. I hear a lot from JRPG fans that wish there were more games with adult cast members and mature narratives, and LO fits the bill. “Letters from a Weakling” is still utterly devastating.
Xenoblade Chronicles 2 - Torna: The Golden Country - Mostly just more Xenoblade Chronicles 2, a new main character and some light changes to the battle system keep things fresh. Come for the soundtrack, stay for the emotional scenes. Despite being forced into hours of side quests, this was worth seeing through to the end.
Atelier Meruru - My favorite of the Arland trilogy, I was engaged by the alchemy and kingdom building throughout the game. Real fun sense of progression with city, world map, and music changes. Surprisingly touching scenes with returning characters.
Xenoblade Chronicles 3 (plus Future Redeemed) - A solid entry in a fan-favorite series I gave my thoughts on earlier, but what stands out in hindsight is how good the side quests were. A long time weakness of JRPGs, it’d be nice if the genre was spurred to step things up. The base game and Future Redeemed were sprinkled with enough Xenogears references to get my brain churning.
Atelier Ayesha - Ayesha changed the vibe in a dramatic way that I wasn’t entirely prepared for. Enjoyed that, the new cast, the story, and the soundtrack, not so much the gameplay. I’ve been proceeding through this series slightly faster than they get released, so maybe I’ll catch up some day.
Star Wars: Jedi Survivor - Plenty of spectacle and fun with lightsabers, yet all those hours spent running around are already fading from memory. The game’s focus on family and home still resonates with me in a way it wouldn’t have ten years ago.
Citizen Sleeper - Recent events have me turning this story over in my head a few times. I thought this had a strong anti-capitalist message, but I may have even underestimated it. This one’s earned a replay, and soon.
Ys IX: Monstrum Nox - I wouldn’t have made it through this game without the Ys brand, a series I grew up with. It did get better in the back half, but probably still not worth it. The city exploration did little for me and I never want to see a raid/Nox battle again. With the recent announcement of an “enhanced” version of Ys X, it’s going to be forever before I get to it. Monstrum Nox is going to be stuck in my craw for a while.
It’s funny how often I hear of Trails being COVID games. I honestly didn’t like most of FC and SC and wouldn’t have finished them if they weren’t pandemic companion games. Glad I did, though; Sky the 3rd hooked me in a big way and I’ve been devouring the series ever since, all the way through Daybreak.
Zero and Azure are some of my favorite all-time games, too.
I don’t know how well it’s aged for a new player, but I found it very notable at the time for being dark, if not outright macabre, at times. We had very little of that in the 16-bit era.
Drawing from real-world locales and cultures was interesting, too. Ys is another series that does that to good effect.
The script was a little rough at times for sure, like plenty of the other localized games of its era, but I don’t remember it being especially bad. Terranigma was definitely worse, though, possibly due to not getting a North America release. Would love to see a project tackle that one.
Some heavy hitters in the genre here!
Don’t know how the narrative took hold in some spaces that it’s skippable, but I’m glad you didn’t skip Sky the 3rd. Hopefully you did most of the doors, especially Star Doors 8, 14, and 15. You’ll likely appreciate the game more as the series goes on, and after Zero, you probably are starting to see why.
I’m excited-by-proxy for your journey through Azure. Enjoy.