

Just mashing together shape primitives and Thingiverse parts in TinkerCAD is entirely underrated. It’s still primarily what I use unless I need particularly curvy corner.
Fusion360 and FreeCAD are the CAD versions of Photoshop and GIMP (if Photoshop had a restricted free tier). They’re both trying to be a legit piece of CAD software, so there’s a bit of a learning curve coming from TinkerCAD. I found it easier to “feel my way around” Fusion360’s UI. FreeCAD has a layer of, “How did Open Source devs decide to be different here?” on top of learning something new.
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