

A new JS framework! Time to reset the clock!
In all seriousness though, congrats, you’re already a lot further than most people ever get. I approve of this trend to reduce bundle size as much as possible that we’ve been moving towards.
A new JS framework! Time to reset the clock!
In all seriousness though, congrats, you’re already a lot further than most people ever get. I approve of this trend to reduce bundle size as much as possible that we’ve been moving towards.
It’s funny, to me I’ve had an llm give me the wrong answer to questions every time.
The first time I couldn’t remember how to read a file as a string in python and it got me most of the way there. But I trusted the answer thinking “yeah, that looks right” but it was wrong, I just got the io class I didn’t call the read() function.
The other time it was an out of date answer. I asked it how to do a thing in bevy and it gave me an answer that was deprecated. I can sort of understand that though, bevy is new and not amazingly documented.
On a different note, my senior who is all PHP, no python, no bash, has used LLM’s to help him write python and bash. It’s not the best code, I’ve had to do optimisations on his bash code to make it run on CI without taking 25 minutes, but it’s definitely been useful to him with python and bash, he was hired as a PHP dev.
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Also, a funny side effect of game programming is that loosely coupled components like this can make development harder. If it doesn’t need to be split like this, you probably shouldn’t.
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I’m going to preorder monster hunter wilds, I’ll do it the day before and pre-download it. Does that count?
The best way to learn is to just do it! When I’m starting out with something I generally have a few ideas of basic things I could do with it, generally that’s making simple CRUD apps (when I started using Axum I made a simple API that returns json from a file directory as long as the directory is formatted as: /type/name. Then I went and made a website using vanilla js/html/CSS and made everything run using the backend).
This second project is great because there’s always something else I could do like auth, like not doing a post and redirect to the same page for updates, like creating dynamic client & employee pages, like using an actual db instead of a script to make CSV files as a db. IMO, THIS is where you learn things.
I hope they can do it, I’ve always adored monster hunter but I remember playing DD2 on release and the game struggled at 30fps, default settings. The game has gotten better by some amount since then, I haven’t been back to that game though.
I assume RE engine was mandated from on high but if DD2 and MH6 struggle with performance, I’m assuming that the next open world game from Capcom will probably run on UE5 like the rest of the industry.
Sony owns Bloodborne, Miyazaki can only be as involved as Sony allows. No way an exec doesn’t know this lol.
I didn’t see it mentioned but you could remove all trailing & leading whitespace with:
input = input.trim();
Instead of using replace.
Another tui library I’ve seen lately is iocraft. Although it’s got the classic react/swiftui style.