• 3 Posts
  • 41 Comments
Joined 2 years ago
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Cake day: June 19th, 2023

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  • it was Purism’s choice to start their own Debian-based PureOS instead of just helping develop PostmarketOS or another existing OS for less money

    PureOS already existed for Purism’s laptops. Purism didn’t start PureOS for the phone.

    was Purism’s choice to start Phosh instead of just helping develop GNOME Shell

    It was the GNOME Shell folks themselves who said not to use GNOME Shell on mobile because “it’s a trap”.

    which Phosh appears to be heavily based on

    phosh was written from scratch.












  • The days/weeks/months it would take me to add it and fix all the probable bugs it entails could be used to improve the game itself

    Making a game multi-platform is improving the game. Massively.

    The high level of skill required to write multi-platform games is why most studios don’t bother: Windows developers are a dime a dozen but skilled multi-platform developers are rare. Have you got what it takes? Do you have the cojones to step up your programming game? Or are you happy to wallow in the slop with the rest of the Windows game developers?

    Also, remember that Linux isn’t the only POSIX OS. If you do your porting right, you get to support a shed load of other OSes for very little.