

Variable refresh rate is cool but 99% of my games are low res or 2d pixel art, so I haven’t been too interested in HDR. Very cool though will tinker with it :)
Variable refresh rate is cool but 99% of my games are low res or 2d pixel art, so I haven’t been too interested in HDR. Very cool though will tinker with it :)
Well, that didn’t work so I proceeded with the fresh install.
It works right out of the box. No strange behavior and it’s lightning fast. I’m both relieved to have it working and a little sad that the answer was “kill it with fire” as I’ve learned nothing.
Anyway, thank you for your help. :) Time to go get everything up again
looks like it is.
ii libvulkan1:amd64 1.3.280.0-1pop1~1722439676~22.04~a41a7d6 amd64 Vulkan loader library
ii libvulkan1:i386 1.3.280.0-1pop1~1722439676~22.04~a41a7d6 i386 Vulkan loader library
ii mesa-vulkan-drivers:amd64 24.0.3-1pop1~1711635559~22.04~7a9f319 amd64 Mesa Vulkan graphics drivers
ii mesa-vulkan-drivers:i386 24.0.3-1pop1~1711635559~22.04~7a9f319 i386 Mesa Vulkan graphics drivers
ii vulkan-tools 1.3.204.0+dfsg1-1 amd64 Miscellaneous Vulkan utilities
➜ ~
The whole log is too large for lemmy, but here is a pastebin link: https://pastebin.com/sxU2QYTc
System76 is advising I go full nuclear and reinstall from recovery partition, which I don’t really think would fix anything and I’m hesitant to do.
This removes that “Failed to get adapters” error from the proton log but the behavior remains the same and the VK_ERROR_INITIALIZATION_FAILED still persists
Well, back at it again. Tried ProtonGE with the same results. But the vulkan logs are interesting!
cat ~/steam-220200.log | grep err
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
EDIT: more context
info: Presenter: Actual swapchain properties:
info: Format: VK_FORMAT_B8G8R8A8_SRGB
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: no)
info: Buffer size: 1920x1080
info: Image count: 4
err: Presenter: Failed to create Vulkan swapchain: VK_ERROR_INITIALIZATION_FAILED
It’s filled with this error. The entire log is massive I cant even upload it to pastebin. If you want me to search for something specific lmk or how I can supply the entire log.
EDIT2: also found:
99664.262:00d4:00d8:err:xrandr:xrandr14_get_adapters Failed to get adapters
99670.682:0180:0184:err:ole:com_get_class_object class {82c5ab54-c92c-4d52-aac5-27e25e22604c} not registered
99670.683:00e8:033c:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
99670.683:0180:0184:err:ole:create_server class {82c5ab54-c92c-4d52-aac5-27e25e22604c} not registered
99670.684:0180:0184:fixme:ole:com_get_class_object CLSCTX_REMOTE_SERVER not supported
99670.684:0180:0184:err:ole:com_get_class_object no class object {82c5ab54-c92c-4d52-aac5-27e25e22604c} could be created for context 0x15
When I select proton-experimental as the version under force proton runtime, I actually see usage in rocm-smi, however I get a black screen or that weird “see behind my window effect I screenshotted” in another comment. When I let it choose, I can see the game but sit at 0% utilization.
Well I’ve installed BG3 just for the sake of testing and the DX11 launch results in a black screen. The Vulkan launch options crashing immediately…
Here is my steam logs when launching KSP I think the only thing of interest is this:
pressure-vessel-wrap[42106]: W: "opt/amdgpu/share/libdrm" is unlikely to appear in "/run/host"
pressure-vessel-wrap[42106]: W: "opt/amdgpu/share/drirc.d" is unlikely to appear in "/run/host"
Adding process 42106 for gameID 220200
Adding process 42107 for gameID 220200
pressure-vessel-wrap[42106]: I: pv_runtime_provide_container_access: Setting up runtime without using bwrap
pressure-vessel-wrap[42106]: I: EGL ICD #0 at /usr/share/glvnd/egl_vendor.d/50_mesa.json: libEGL_mesa.so.0
pressure-vessel-wrap[42106]: I: Vulkan ICD #0 at /usr/share/vulkan/icd.d/intel_hasvk_icd.i686.json: /usr/lib/i386-linux-gnu/libvulkan_intel_hasvk.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #1 at /usr/share/vulkan/icd.d/radeon_icd.x86_64.json: /usr/lib/x86_64-linux-gnu/libvulkan_radeon.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #2 at /usr/share/vulkan/icd.d/intel_icd.x86_64.json: /usr/lib/x86_64-linux-gnu/libvulkan_intel.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #3 at /usr/share/vulkan/icd.d/virtio_icd.i686.json: /usr/lib/i386-linux-gnu/libvulkan_virtio.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #4 at /usr/share/vulkan/icd.d/intel_icd.i686.json: /usr/lib/i386-linux-gnu/libvulkan_intel.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #5 at /usr/share/vulkan/icd.d/radeon_icd.i686.json: /usr/lib/i386-linux-gnu/libvulkan_radeon.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #6 at /usr/share/vulkan/icd.d/intel_hasvk_icd.x86_64.json: /usr/lib/x86_64-linux-gnu/libvulkan_intel_hasvk.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #7 at /usr/share/vulkan/icd.d/lvp_icd.i686.json: /usr/lib/i386-linux-gnu/libvulkan_lvp.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #8 at /usr/share/vulkan/icd.d/virtio_icd.x86_64.json: /usr/lib/x86_64-linux-gnu/libvulkan_virtio.so
pressure-vessel-wrap[42106]: I: Vulkan ICD #9 at /usr/share/vulkan/icd.d/lvp_icd.x86_64.json: /usr/lib/x86_64-linux-gnu/libvulkan_lvp.so
pressure-vessel-wrap[42106]: I: Vulkan explicit layer #0 at /usr/share/vulkan/explicit_layer.d/VkLayer_INTEL_nullhw.json: libVkLayer_INTEL_nullhw.so
pressure-vessel-wrap[42106]: I: Vulkan explicit layer #1 at /usr/share/vulkan/explicit_layer.d/VkLayer_MESA_overlay.json: libVkLayer_MESA_overlay.so
pressure-vessel-wrap[42106]: I: Vulkan implicit layer #0 at /home/zamithal/.local/share/vulkan/implicit_layer.d/steamfossilize_i386.json: /home/zamithal/.steam/debian-installation/ubuntu12_32/libVkLayer_steam_fossilize.so
pressure-vessel-wrap[42106]: I: Vulkan implicit layer #1 at /home/zamithal/.local/share/vulkan/implicit_layer.d/steamfossilize_x86_64.json: /home/zamithal/.steam/debian-installation/ubuntu12_64/libVkLayer_steam_fossilize.so
pressure-vessel-wrap[42106]: I: Vulkan implicit layer #2 at /home/zamithal/.local/share/vulkan/implicit_layer.d/steamoverlay_i386.json: /home/zamithal/.steam/debian-installation/ubuntu12_32/steamoverlayvulkanlayer.so
pressure-vessel-wrap[42106]: I: Vulkan implicit layer #3 at /home/zamithal/.local/share/vulkan/implicit_layer.d/steamoverlay_x86_64.json: /home/zamithal/.steam/debian-installation/ubuntu12_64/steamoverlayvulkanlayer.so
pressure-vessel-wrap[42106]: I: Vulkan implicit layer #4 at /usr/share/vulkan/implicit_layer.d/VkLayer_MESA_device_select.json: libVkLayer_MESA_device_select.so
pressure-vessel-wrap[42106]: I: Capturing glvnd loadable module #0: /usr/share/glvnd/egl_vendor.d/50_mesa.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: libEGL_mesa.so.0
pressure-vessel-wrap[42106]: I: Captured glvnd loadable module #0: /usr/share/glvnd/egl_vendor.d/50_mesa.json
pressure-vessel-wrap[42106]: I: Implementation on x86_64-linux-gnu: SONAME
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #0: /usr/share/vulkan/icd.d/intel_hasvk_icd.i686.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/i386-linux-gnu/libvulkan_intel_hasvk.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #1: /usr/share/vulkan/icd.d/radeon_icd.x86_64.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/x86_64-linux-gnu/libvulkan_radeon.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #2: /usr/share/vulkan/icd.d/intel_icd.x86_64.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/x86_64-linux-gnu/libvulkan_intel.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #3: /usr/share/vulkan/icd.d/virtio_icd.i686.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/i386-linux-gnu/libvulkan_virtio.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #4: /usr/share/vulkan/icd.d/intel_icd.i686.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/i386-linux-gnu/libvulkan_intel.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #5: /usr/share/vulkan/icd.d/radeon_icd.i686.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/i386-linux-gnu/libvulkan_radeon.so
pressure-vessel-wrap[42106]: I: Capturing vulkan loadable module #6: /usr/share/vulkan/icd.d/intel_hasvk_icd.x86_64.json
pressure-vessel-wrap[42106]: I: Checking for implementation on x86_64-linux-gnu: /usr/lib/x86_64-linux-gnu/libvulkan_intel_hasvk.so
So steam play was already enabled, it looks like it defaults to "steam Linux runtime 1.0 (scout). When I select different versions of proton runtime I get different behavior dependig on which one I select.
Proton 9 says that it cannot switch to my monitors resolution,
Proton experimental and hot fix launch the game (I can hear it!), but things are … Weird. It only renders the windows behind it and the custom game cursor. When I alt enter to bring it into Windows mode, it’s still just the windows/desktop that would be behind the game but now it’s scaled differently.
EDIT:
It’s hard to tell but the above screenshot is the game window
I don’t appear to have this.
My goal for this system was to eject windows from my life prior to the launch of Windows recall. That and host a bunch of docker containers in an environment more reliable than windows. I got impatient waiting for cosmic to reach full support, but still wanted to go with the distro system76 ships as “theirs” as opposed to putting Ubuntu on their hardware. I haven’t checked if cosmic is officially out yet but will likely switch over when it is. I’m a novice with Linux btw. I can use it to host and run my software but wanted a prepackaged solution for my devbox so that I have a much lower chance of breaking it. Also things like my Wacom tablet just worked out of the box, which is all big plus.
This is Pop_Os, which is System76’s ‘ubuntu like’ distro that comes shipped with vendor maintained drivers. It comes preinstalled with steam and is intended to be able to use it right out of the box. I’ve opened a ticket with them to discuss it further
It’s definitely plugged into the GPU. I’ve had plenty of opportunity to get acquainted with the back of my machine at this point. :,)
Yeah it appears my card isn’t being used at all, which explains the poor performance. Honestly the fact the system runs as well as it does without it is impressive. I’m reaching out to system76 for their diagnostics on why this might be
Well for starters, my Wacom tablets drawing pen’s eraser sometimes stops working until I restart my machine. How can I restart the service for this without restarting my machine? How can I identify what service that is? How can I debug the error to prevent it in the future?
Way ahead of you but that only scratches the surface of Linux. I’ve got a docker compose stack with a bunch of services, DNS and reverse proxies… But that doesn’t teach me about the internals on my workstation
Thanks for the tip on phoronix, I’ll look into this.
I probably will :) but some baselineing would be nice too
I’ll look for this but haven’t actually ever experienced it apart from super cheap gamepads
Does it work with glasses?