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The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 3 months ago

Some peak level design in Commander Keen 3

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Some peak level design in Commander Keen 3

lemmy.world

The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 3 months ago
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  • mPony@lemmy.world
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    3 months ago

  • Fredselfish@lemmy.world
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    3 months ago

    I expect nothing less.

  • whotookkarl@lemmy.world
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    3 months ago

    Alt: dopefish

  • Uninvited Guest@lemmy.ca
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    3 months ago

    Commander Peen.

  • wjrii@lemmy.world
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    3 months ago

    Assuming it wasn’t literally the last thing added to the game, the TTP was less than zero.

    Also, the color palettes available to CGA and EGA games were… something.

    • The Picard Maneuver@lemmy.worldOP
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      3 months ago

      This show looks funny. I should give it a watch.

      • wjrii@lemmy.world
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        3 months ago

        It’s uneven but never worse than “okay” IMHO. It gets clowned on occasionally because its three best episodes are a Covid zoom episode and two standalone stories that depart from the main cast and plot almost entirely, but overall it’s still a fun riff on some of the same themes as Silicon Valley, if a bit slight.

  • lIlIllIlIIIllIlIlII@lemmy.zip
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    3 months ago

  • BeMoreCareful@lemmy.world
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    3 months ago

    I spent a lot of time as Commander Keen. I have no recollection of it at all though.

    • Rakonat@lemmy.world
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      3 months ago

      Commander Keen 3, this was one of the areas you had to go through to get the secret level with schoolhouse and galactic basic to English translations.

  • truxnell@infosec.pub
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    3 months ago

    I remember this, but apparently I was young enough to not make the connection!

  • DannyBoy@sh.itjust.works
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    3 months ago

    I remember this map. I loved the Keen games as a kid.

  • Like the wind...@sh.itjust.works
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    3 months ago

    It’s a bubbleletter Y 😆

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