Seems like Monster Hunter Wilds may be just too much for the little Steam Deck, after testing out the newly released Monster Hunter Wilds benchmark mode. But Desktop Linux is looking good.
I could not get the benchmark to complete on my desktop, I tried a half-dozen times, it always locks up ~15 seconds into the “gameplay” section. Tried experimental proton, turning off frame gen, nothing.
7900xtx so I’m not wanting for hardware. While it behaved I was getting ~200 frames with framegen and ~100 without.
EDIT: Proton Hotfix seemed to work. Noticed the frames were a bit worse but for sure beats a hard lock
I tried it with protonge 9.something, their current latest, and it worked pretty well. 3080 so woth access tp dlss I had to change it to performance but with it the benchmark finished with excellent too.
Anyhow, saying that frames were a bit worse with a resolution higher than 1080p and frames higher than 60 makes me want to shot on your elitism a bit but I won’t. <3
Interesting, I have a 7900xt and had no problem running the benchmark, even getting similar results to what it sounds like you got. The “gameplay” section did get a lot laggier, dropping to only about 60 fps, I assume because they poorly optimized the grass rendering.
Speaking of the grass, the pop in on it looked kinda not great IMO.
I couldn’t even launch the game during the first beta, but managed to run it with the current benchmark. Managed to hit 45fps with FSR on, and 12fps with it off, but either way, the visual artifacts are so severe, that this is in no way playable on my system, sadly. This is all with Proton-GE 9.23 and a 1080ti
I could not get the benchmark to complete on my desktop, I tried a half-dozen times, it always locks up ~15 seconds into the “gameplay” section. Tried experimental proton, turning off frame gen, nothing.
7900xtx so I’m not wanting for hardware. While it behaved I was getting ~200 frames with framegen and ~100 without.
EDIT: Proton Hotfix seemed to work. Noticed the frames were a bit worse but for sure beats a hard lock
I tried it with protonge 9.something, their current latest, and it worked pretty well. 3080 so woth access tp dlss I had to change it to performance but with it the benchmark finished with excellent too.
Anyhow, saying that frames were a bit worse with a resolution higher than 1080p and frames higher than 60 makes me want to shot on your elitism a bit but I won’t. <3
I’m just throwing info out there, my intention isn’t to brag. It’s a silly thing to be proud of…I spent a bunch of money, big whoop.
The frames drop certainly doesn’t matter to me, but it might matter to someone else with a different rig.
Interesting, I have a 7900xt and had no problem running the benchmark, even getting similar results to what it sounds like you got. The “gameplay” section did get a lot laggier, dropping to only about 60 fps, I assume because they poorly optimized the grass rendering.
Speaking of the grass, the pop in on it looked kinda not great IMO.
Just curious, what resolution are you playing at?
1920x1080
I couldn’t even launch the game during the first beta, but managed to run it with the current benchmark. Managed to hit 45fps with FSR on, and 12fps with it off, but either way, the visual artifacts are so severe, that this is in no way playable on my system, sadly. This is all with Proton-GE 9.23 and a 1080ti