Is it possible to know if a mechanic you want to apply to a game is patented before applying it or do you only find out when you are sued?
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A very early first pass would be searching patents for the mechanic and or verb you want to use. “Double jump patent” for example.
Probably want a patent lawyer if you’re serious. If you’re just starting out I wouldn’t be worried about it.
Rule number one of software development is that you NEVER EVER go anywhere near a patent. EVER. If you do they will use that as proof u stole and burn u at the steak.
I know that, that’s why I’m asking where or how to know if I’m about to use a patented mechanic.