cm0002@lemmy.world to Games@sh.itjust.worksEnglish · 2 months ago'Don't leave trash on Arrakis'—Dune: Awakening creative director implores players to 'clean up your old bases'www.pcgamer.comexternal-linkmessage-square12fedilinkarrow-up141arrow-down11
arrow-up140arrow-down1external-link'Don't leave trash on Arrakis'—Dune: Awakening creative director implores players to 'clean up your old bases'www.pcgamer.comcm0002@lemmy.world to Games@sh.itjust.worksEnglish · 2 months agomessage-square12fedilink
minus-square.Donuts@lemmy.worldlinkfedilinkEnglisharrow-up35·2 months agoAn MMO (that sadly got cancelled) introduced base decay in where, if you hadn’t been in your base for a week, it started breaking down. This way, the world cleaned up itself. Was a cool idea
minus-squareNighed@feddit.uklinkfedilinkEnglisharrow-up25·2 months agoMakes sense in the dune world with all the sandstorms and worms too…
minus-squaredragon-donkey3374@sh.itjust.workslinkfedilinkEnglisharrow-up6·edit-22 months agoUuughh, isn’t this standard in most online games that have base building? Rust, Dayz and Scum has same mechanic built in very similar ways.
minus-squareLousyCornMuffins@lemmy.worldlinkfedilinkEnglisharrow-up2·2 months agoYou’re reminding me of MUDs and having to pay rent on digital rooms. Ugh.
An MMO (that sadly got cancelled) introduced base decay in where, if you hadn’t been in your base for a week, it started breaking down. This way, the world cleaned up itself. Was a cool idea
Makes sense in the dune world with all the sandstorms and worms too…
Uuughh, isn’t this standard in most online games that have base building? Rust, Dayz and Scum has same mechanic built in very similar ways.
You’re reminding me of MUDs and having to pay rent on digital rooms. Ugh.