• ITeeTechMonkey@lemmy.world
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    21 days ago

    If the fixes keep coming I might just get back into TF2. I first played it and got hooked through The Orange Box on the PS3 and then eventually on PC when i got a gaming laptop years later.

  • woelkchen@lemmy.world
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    21 days ago

    This leaves a sour taste in my mouth. Because the source code is not real open source, the contributors of those fixes have fewer rights to their own code than Valve. Valve should have just made the code proper open source. Keep the art assets proprietary, basically what id Software did when they were still cool. It’s not like the Source 1 Engine contains great trade secrets after all those years since release and if it did, the non-commercial license would not keep snooping eyes away.

    • corsicanguppy@lemmy.ca
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      21 days ago

      They gave you an inch, and

      This leaves a sour taste in my mouth.

      You wanted a mile?

      • woelkchen@lemmy.world
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        20 days ago

        I always want symmetric licensing for community contributions. I have the same stance for Canonical and their Contribution License Agreement that also gives Canonical the exclusive rights to sell proprietary licenses.

        This is a general stance I have, no matter who it is.

        Valve does symmetric licensing for their SteamOS components, so there is precedent.

        Also, I think you read way more into my comment than I actually meant, as if “sour taste” is the same as making demands.