If the fixes keep coming I might just get back into TF2. I first played it and got hooked through The Orange Box on the PS3 and then eventually on PC when i got a gaming laptop years later.
Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
Aww I liked that bug
I miss DoD. :(
Much better than TF2…
Sniping from the avalanche attics ftw
Yes yes yes. Pop down the MG right before the enemy charges in and go to town.
This leaves a sour taste in my mouth. Because the source code is not real open source, the contributors of those fixes have fewer rights to their own code than Valve. Valve should have just made the code proper open source. Keep the art assets proprietary, basically what id Software did when they were still cool. It’s not like the Source 1 Engine contains great trade secrets after all those years since release and if it did, the non-commercial license would not keep snooping eyes away.
They gave you an inch, and
This leaves a sour taste in my mouth.
You wanted a mile?
I always want symmetric licensing for community contributions. I have the same stance for Canonical and their Contribution License Agreement that also gives Canonical the exclusive rights to sell proprietary licenses.
This is a general stance I have, no matter who it is.
Valve does symmetric licensing for their SteamOS components, so there is precedent.
Also, I think you read way more into my comment than I actually meant, as if “sour taste” is the same as making demands.
What is it, like an SDK?
What is it, like an SDK?
Yes, Valve released TF2’s game logic as part of the Source 1 SDK.
Oh, nice, yeah they did that for TFC as well