• Quetzalcutlass@lemmy.world
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      9 days ago

      It should be compatible with most mods, or it was when I last played several years ago. Major overhaul packs have engine tweaks included that aren’t compatible and the script parser in OpenMW is/was stricter than vanilla’s so one or two poorly written mods might need typo fixes in their scripts, but other than that it seemed to work just fine.

      • justastranger@sh.itjust.works
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        8 days ago

        There’s a growing catalogue of Lua mods for MWSE that aren’t cross-compatible and neither set of devs seem interested in a unified Lua API.

        • Quetzalcutlass@lemmy.world
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          8 days ago

          That’s good to know, thanks! I was mainly thinking about traditional esp/esm mods; the script extender never even crossed my mind.