Game Development Tutorials
Intro to Game Development
- Lukky - Making a Game from Start to Finish (Tutorial)
- Brackeys - How to make a Video Game - Godot Beginner Tutorial
- Brackeys - How to program in Godot - GDScript Tutorial
Basic Game Development
- LegionGame - Juiced Up First Person Character Controller Tutorial - Godot 3D FPS
- Lukky - Godot 4.0 Third Person Controller Tutorial (2023)
- Quilled - Import Animations in Godot 4 with Animation Retargeting
- LegionGame - Design 3D Game Levels From Scratch - Godot 4 Tutorial
Advanced Game Development
- Chap C. Creates - The First Skill GODOT Beginners Should Learn - State Machine Game Showcase
- The Shaggy Dev - Starter state machines in Godot 4
- The Shaggy Dev - Advanced state machine techniques in Godot 4
Basic Game Development (continued)
- LegionGames - 3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial
- LegionGames - Complete 3D Shooting Mechanics - Godot 4 FPS Tutorial
- LegionGames - Hitscan Guns, Weapon Switching and Crosshairs - 3D Godot 4 FPS Tutorial
- LegionGames - Fully Destructible 3D Environments - Godot 4 FPS Tutorial
- Coco Code - Godot UI QUICKSTART (Ex-Unity friendly guide)
- DevWom - How to Create a INVENTORY in Godot 4 (step by step)
Game Feel
- Game Maker’s Toolkits - What Makes a Good Combat System?
- Extra Credits - Open World Design - How to Build Open World Games
- Razbuten - How Small Open-World Games Feel Big
- Game Maker’s Toolkit - What Makes Good AI?
- Game Maker’s Toolkit - How to Keep Players Engaged (Without Being Evil)
- Game Maker’s Toolkit - Secrets of Game Feel and Juice
- Game Maker’s Toolkit - The mistake every new game developer makes (Developing 2)
I love video games, but I told my cousin not to go into that field because of how terribly game developers are treated/paid, and that if your plan is to make an indie hit like balatro or Minecraft, you probably would have better luck playing the lottery. But I’m not really in that industry, I’ve just read a lot of articles. If anyone is actually in that line of work, would you say my warning was accurate?
I have a friend who has worked for 3 companies over 6 years. She has never once released a game as they were all cancelled before release. She found out she lost her job at one company after reading an interview about a bunch of studios being shut down. One of them was the place she worked. Even her boss apparently didn’t know.
The studio she works at now initially hired her for completely remote work, but they’ve since changed their minds and now she has to drive over 100km to work every day. She was going to quit but she’s sticking with it for now in the hopes of finishing at least one game.
I work in the industry. You’re pretty much right. I wouldn’t recommend people to get into the field unless you’re SUPER into making games and are okay with working way harder than others. That said, other tech jobs are also suffering right now, layoffs are way more common than they used to be throughout the entire field feels very competitive.
Making games is fun even if you arent paid to do it
True!
(Sorry, it wasn’t my goal to be a buzz kill, I really did want to see if I could get some feedback.)
Start with modding imo, to get a feel about how games work.
oh shoot why didn’t i think of this, this is a really good point
Are these all YouTube videos?
A note on that would be helpful.
Is rust full compatible with godot?
not fully compatible with Godot in the same way that GDScript, C#, or C++ are, but it can be used with Godot
Want to give a shoutout to the tutorial that got me into game dev: ChiliTomatoNoodle - C++ 3D DirectX Programming, A very long tutorial but it really goes deep into the basics of graphics api’s and win32, Even though i now use vulkan and wayland the underlying concepts that are explained in the tutorial are still the same.
do you think my list is enough?
Awesome list of content!
Have you come across any good blog style guides or references? I love a good video tutorial but going through the rust book has me wishing there were better documentation for some game dev concepts 😅
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There’s making a game, and then there’s making an engine and a game.