That’s nice to hear. Alan Wake 2 was a great game and gorgeous, but even after upgrading my gpu, it was a pain trying to get it to run even sort of smoothly. A bit over ambitous, methinks.
Control, otoh, ran great when it came out and still runs great, all while looking great as well. Going back to whatever strategy worked their seems like a good idea.
curious to see how this ends up being. it looks like they tried to ramp up the whimsical in a game that’s mostly somber, which seems weird and disjointed. and good luck beating DRG in the whimsical dept
i hope it does well. huge control fan
I would not describe Control as mostly somber.
Things about it that are somber / serious:
Tap for spoiler
- The formality of a government agency
- The overarching plot about Dylan and the quest about your home town
- The hiss
- The board
- Trench
Things about it that are whimsical:
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- Philip
- Ahti
- All of the documents and writing you find
- Dr. Casper Darling
- The mould
- Dr Underhill
- Jesse’s cool quippy demeanour when she gets through something or learns a new thing
- The Maze
- The music video tunnel
- All of the posters and announcements
- All of the generic FBC NPCs.
- Emily
- The former
Things about it that are both:
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- Northmoor
I have complete faith in Remedy, both of the Alan Wakes and Control have been surprisingly funny and whimsical, often in unexpected ways. Quantum Break had less humour and was a bit more self serious, but Microsoft also had more control of that project.
so how is it? i would say i hope it gets better, but “mixed” reviews at launch doesn’t bode well for a game that depends entirely on lots of people playing
COME JOIN THE THRESHOLD KIDS
Yeah, that’s not bad! Now, that is with quality upscaling, so not at native 1080p. And on low settings, which we’re yet to see how that looks.
But yeah, compared to most of the industry (even themselves with AW2), this is a pleasant surprise! It makes me more open to trying it, since I find shooters on kbm to benefit greatly from higher framerates.
Anyways, I’m not expecting call of duty or cs2 framerates. Lower quality options in those games tend to look pretty presentable, and framerates can get past 120 fps depending on the rig and settings. This game isn’t PvP, though, and I think this middle ground between performance and quality is a great fit for PvE. Helldivers II is where my mind goes (except this game will have half-competent upscaling).
Apparently the steam deck graphics capabilities are about equivalent to a GTX 1050 TI, so curious if this will run on deck OK or not.
Considering the Steam Deck’s screen is 1280x800, I think it might be ok.