• Canaconda@lemmy.ca
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    22 days ago

    Nothing against Glen, Dead Space, or any genuinely well made game… but the AAA industry needs to die.

    Edit: The number of you misinterpreting this as “AAA games bad” is too damn high.

    • Thassodar@sh.itjust.works
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      22 days ago

      I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

      See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

      AAA can be done right.

      • woelkchen@lemmy.world
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        22 days ago

        Cyberpunk

        Releasing a broken beta version for full retail price is not “AAA done right”.

        • Canaconda@lemmy.ca
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          22 days ago

          That’s my biggest gripe. Games being released in an unfinished state. I’d rather them be honest, call it an early release and charge accordingly.

          My second biggest gripe rides off the back of the first… how the people who make and play games are exploited.

          • Devs getting worked to death and thrown under the bus for executive decisions.

          • Gamers’ loyalty being taken advantage of including the declining value of Pre-orders.

        • Thassodar@sh.itjust.works
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          22 days ago

          It has been finished and done for at least two years now, with a solid expansion to boot, so the “garbage at launch” argument doesn’t hold much steam for me anymore.

          • Senal@programming.dev
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            22 days ago

            Luckily “garbage at launch” isn’t a phrase used to indicate something is bad “right now” so no steam need be held.

            • Thassodar@sh.itjust.works
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              22 days ago

              The game played like a beta on underpowered consoles, but the PS5 versions were complete and were able to be finished with no DLC needed. They did the work, turned it around, and the game runs and plays fantastic now 5 years after launch. On top of that they did it in less than 3 years.

              Not understanding how it doesn’t qualify under my original statement.

              • Senal@programming.dev
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                22 days ago

                At Launch the game was heroically broken on ps4, literally unplayable.

                PS5 was buggy but doable.

                PC was hit and miss, i had a reasonable time with it though.

                Agree about the turnaround, like a faster no mans sky, which i would hope with the difference in budget.

                Not understanding how it doesn’t qualify under my original statement.

                I wasn’t addressing your original post, but i can give my opinion i suppose.

                Your original criteria of “AAA done right” were:

                “solid ending, no monetization beyond a full expansion for less than retail, and good story”.

                So the comment:

                Releasing a broken beta version for full retail price is not “AAA done right”

                Doesn’t so much point out how cyberpunk doesn’t fit your proposed criteria, but rather that “baseline release quality” should also be in the list.

                Which i agree with, I’d go as far as to say “should be a playable, functional game at launch” is a baseline requirement for any type of studios that wishes to be considered “Doing things right”.

                • Thassodar@sh.itjust.works
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                  21 days ago

                  I realize now you are not the person who originally commented on my top level comment, so my reference to my original point was moot. Have a great day!

      • Canaconda@lemmy.ca
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        22 days ago

        Totally. As I said, I don’t disparage well made games and enjoyed literally every title you listed except Persona (never played).

        But like lets be real. AAA game industries have generally become bloated, increasingly prioritizing profit over product quality. Lots of exploitation of developers and gamers alike.

        I’m not saying AAA can’t produce good games.

      • cygnus@lemmy.ca
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        22 days ago

        Mass Effect, WoW, Skyrim, Dragon Age: Origins, Witcher 3, Baldur’s Gate 3, Bioshock…

      • Jerkface (any/all)@lemmy.ca
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        21 days ago

        For the sake of discussion, why (from the player’s perspective, or heck, from the developer’s perspective) do those games need to be or benefit from being produced by a AAA publisher?

      • zipzoopaboop@lemmynsfw.com
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        22 days ago

        I’m not sure persona actually fits as AAA, it’s more like AA.

        Jedi was alright, others on that list, meh…

  • JasSmith@sh.itjust.works
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    21 days ago

    I think he has an impressive resume but The Callisto Protocol was a big flop. Right now industry investment is contracting and competition is fierce. People are mostly playing older and established games, and cheaper indies are capturing more attention than ever. He seems to have a passion for horror and it has never been a better time than right now to jump into a new indie horror title. Yes there is competition, but there is also a large audience and a willingness to try new and interesting games outside of large studios and franchises.