No limits, what do you want to be added in Minecraft?

  • Jaaaardvark@lemmy.zip
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    1 month ago

    I want the game difficulties to be not just about combat, but to be essentially bundles of game rules+datapacks, to essentially feel like separate gamemodes. Make Peaceful easier (renewable everything, no tool durability), and Hardcore harder (no villages, harder early game progression etc)

    • pwnicholson@lemmy.world
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      1 month ago

      When I first started out, I assumed this was more how it worked. I definitely thought that game difficulty affected resource generation. Easier settings meant more ores scattered around (and at higher levels) while harder made them super-rare, etc.