Snapple fact: You’re rather whack

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  • 19 Comments
Joined 2 years ago
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Cake day: July 6th, 2023

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  • Some people use the FRV, I prefer the jumpack. You can use whatever you like most really.

    Make sure you use recon armour, POI’s will show up sooner on the compass. Also which biome you pick can be pretty important. Look for the asteroid or red desert biomes, these give you a clear line of site and are usually free of water or mountains. Water and mountains decrease the number of POI’s that can spawn on a map, and that gets you less super credits. The megacities currently have next to nothing in them, but the smaller circles of urban areas have a pretty good chance to spawn POI’s that have super credits in them. Bugs can have their weird spiky, hatchling ponds and no POI’s can spawn in those areas, so it’s best to stick with bots or squids when farming.

    Honestly though, just have some fun with it. Everything I said before are the general farming tips, not the Super Laws from The Ministry of Truth. Try some different planets to see what works best for you, and try out some different load outs. You’ll never find out that the R-2124 Constitution is your favorite gun if you never use it. Happy hunting Helldiver o7

    Edit: I’m an idiot. I saw “farming” and just assumed it was for super credits. Medals you definitely get more medals from doing higher difficulty missions. But you can also get some pretty good chunks from the major and personal orders. Definitely do the personal orders when possible


  • Still feels pretty good. Not sure what you’ve missed, but now we’ve got a third faction with the squids. They have zombies, medium armoured Elite from Halo, and Tripods from War of the Worlds. Bugs have new sub factions with the predator stain and sometimes missions into the gloom, and bots have the incinerator corps and jetpack squadron. Predator strain and incinerator corps are motherfuckers to deal with. All three factions have maps with small urban environments to mix things up. Squids and bugs have megacity maps; really tight close quarter combat, eagle strikes usually hit building instead of where you need them, and super destroyers have to move to get line of sight of targets before deploying orbital strikes. But in the megacities you fight alongside SEAF troopers. So it’s cool to see them, but run for the hills if you see one try to toss a grenade. Also, plenty of new warbonds and weapons





  • Had a lot of fun with Doom 2016, and I fucking loved Eternal. However, it wouldn’t feel right to support id Software with the way they treated Mick Gordon, especially with all the work he put into the soundtracks for both of the games. Plus the dragon and mech parts looked really weird in Dark Ages. I have a friend who did play the game and he wasn’t too impressed, and he said that the dragon and mech parts were basically really boring on-rails sections. I don’t feel like I’m missing anything not playing it






  • I think the PlayStation 3 is old enough now that some people consider it to be “retro” (ugh 😩). But the PS3 was notoriously difficult to develop game for, thanks to it’s unique architecture. This meant that games that were on multiple platforms looked worse and ran terribly on the PS3 since the devs didn’t have the time or resources to optimize their games on the system. Even first party devs took nearly the entire consoles life span to properly utilize the hardware with Naughty Dog’s The Last of Us, and maybe Guerilla Games’ Killzone 3. Overall, it’s really disappointing that Sony made such a powerful console that was such a pain in the ass to dev for that no one really took advantage of all that power