

Its great! It will not hesitate to kill you until you learn it.
Binding of Isaac has a bit of invincibility after every hit, and that works for the game really well. You need to be able to recover and not die immediately.
Noita has no invincibility frames like that. You need to be able to die immediately. An instant death is essential for the game tone and balance.
Definitely watch some gameplay. The super early game is quite self explanatory, but noita quickly escalates to puzzles so hard a community needs to get together to solve them.
Playing Noita with all the knowledge of the wider community has made so many cool bosses actually beatable, and made the whole game a lot more fun for me.