Hey. Yeah you. No don’t look over your shoulder. I’m not talking to the guy behind you. Look, we’ve been meaning to tell you that you’re doing a pretty good job out there. Proud of you. Keep up the good work.

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Joined 8 months ago
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Cake day: November 18th, 2024

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  • Surge XT can do 98% of everything I need. It has a ton of waveforms, filter types, and modulation options. It’s a great synth.

    In the rare case that SurgeXT can’t do what I want, I turn to zynaddsubfx. It is complicated, but really one of the wildest synths out there.

    Last resort is this open source fork of VCV rack I found. So at the end of the day if you need to you can just build the synth you need.


  • Noita!: I agree with many in dubbing it my favorite single player game.

    It is a pixel art alechemy and magic roguelike where every pixel is physically simulated and destroyable. Find spells and wands and combine them in programmer like ways to multiply their power. Many tricks in the game are so strong they feel like cheating, but the game has been built with challenges that surpass every trick.

    It is the epitome of endlessly repayable. Especially switching between the few mods that drastically change the map.

    I can easily have a god run last me 5-10 hours. But I still have a lot of fun with the more common 30min-2hr runs.



  • Here is my software set up for open source music making (I often use midi and audio input):

    Core software:

    • Ardour as my DAW.
    • Liquid SFZ as my SFZ player.
    • SurgeXT as my soft synth.

    For SFZ instruments:

    • Virtual Playing Orchesta (free full orchestra)
    • Versilion freeware instruments (mostly orchestra)
    • Blonde Bop drumkit

    Raw samples:

    For effects:

    • LSP plugins for my basics (eq, compression, etc)
    • Airwindows Plugins for fun effects (and some basics)

    Ardour is supposed to have a midi related update for its next big release, so stay tuned.


    From my perspective, the simplest set up would be Ardour and SFZ instruments. Mainly because I’m quite used to those two.

    For set up you’d just open Ardour, make a new midi track, place liquidsfz as the first plugin on the track, then open liquidsfz and browse to the SFZ file you want to use.

    Then you just draw in the midi notes you want using either the edit or draw tool.