Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That smile horse armor. That damned smile horse armor.

    • jaark@infosec.pub
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      13 days ago

      Are you implying by that that mods are being prevented from operating? The second line implies the opposite … “If you are experiencing gameplay issues while playing with mods, it’s recommended you first try uninstalling your mods”

      ‘Supported’ could means that Bethesda will basically ignore any problem reports or support requests whilst mods (which are completely out of their control) are installed - seems reasonable to me.

      • shiroininja@lemmy.world
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        13 days ago

        This. When have developers actually put in support for mods, except for paid bullshit like the content store?

        • Bartsbigbugbag@lemmy.ml
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          13 days ago

          I mean, every previous ES game has had the modloader as part of the launcher, allowing you to enable or disable mods as well as change their load order from there directly.

          • shiroininja@lemmy.world
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            13 days ago

            What? I remember always remember having to use an external mod manager for ES games to work with load order. I’m pretty sure Skyrim didn’t have that at launch because I required the mod manager when I first started modding it. But steam workshop wasn’t even much of a thing then

    • shiroininja@lemmy.world
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      13 days ago

      But no game officially supports mods, at first. Like 99% of mods for games are made without the developer’s assistance or blessing. That’s part of being a mod developer, figuring out how to do shit. I honestly want developer’s hands off of the community

      • entwine413@lemm.ee
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        13 days ago

        That’s absolutely not true anymore. Many games support mods now, and Steam Workshop is a thing.

        • shiroininja@lemmy.world
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          13 days ago

          Steam workshop isn’t mod support. It’s a place to get mods. Mods work without developer support, always have, always will.

      • skulblaka@sh.itjust.works
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        13 days ago

        This is definitely untrue and the reason some games have 18,000 mods and some games have 0 is almost entirely down to developer cooperation.

        Sometimes if a game is using an existing engine that is known to be moddable, you can get a community built off of some pre-existing knowledge and kind of strike out on your own to build a mod. In most cases if the devs didn’t build the game with mod support in mind you’re not getting any mods.

      • whotookkarl@lemmy.world
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        13 days ago

        I’m fairly sure Bethesda released Skyrim, Oblivion, and Morrowind with officially supported mod toolkits shipping on day one. The reason their games have official mod tools is to make it much easier to work with which leads to the huge number of mods in their games compared to other games, and contributes to the longevity of their games.

        • IndescribablySad@threads.net@sh.itjust.works
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          13 days ago

          I recall there being a period before a mod toolkit where sanic, bonesaw dragons, and alternative mudcrabs were all that was on tap. Like 4, 5 months of “bonesaw is ready” feels right.

      • Yoga@lemmy.ca
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        13 days ago

        Tmodloader is basically official for Terraria at this point, no?

      • skulblaka@sh.itjust.works
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        13 days ago

        Because they don’t make money from mods and this was an obvious cash grab from the beginning. If Bethesda had any good ideas they’d be making a game out of them. They don’t, so instead they’re reselling you the same game they already sold you 19 years ago with a fresh coat of paint on it. A million people will buy it anyway because nostalgia, Bethesda gets their money, and whatever happens afterward is not their concern.

      • FooBarrington@lemmy.world
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        13 days ago

        Nope! AFAIK Unreal is only used for rendering, not logic. So you’ll get the bugs from Bethesdas engine with the performance of Unreal 5.

  • aeronmelon@lemmy.world
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    13 days ago

    At least it’s not being sold separately.

    My favorite official DLC for Oblivion is the Wizard’s Tower. I crashed the game stealing everything and storing it all in the attic.

      • ltxrtquq@lemmy.ml
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        13 days ago

        Experience everything Oblivion has to offer with previously released story expansions Shivering Isles, Knights of the Nine, and additional downloadable content included in The Elder Scrolls IV: Oblivion Remastered.

        I’m pretty sure it’s at least being implied on the steam page that all the original DLC is included in the base game. And if you look at the deluxe upgrade:

        Upgrade from the digital base game to The Elder Scrolls IV: Oblivion Remastered Deluxe Edition to receive:

        • New quests for unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets
        • Digital Artbook and Soundtrack App

        It doesn’t look like it includes the “additional downloadable content” that includes the wizard’s tower.

  • NOT_RICK@lemmy.world
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    13 days ago

    It’s new cosmetic horse armor. The original DLC armors are included in the base remaster, at least.

  • Tracaine@lemmy.world
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    11 days ago

    This is the only reason they remastered the game. They wanted to sell the horse armor again.

    • SassyRamen@lemmy.worldOP
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      13 days ago

      My question is when will skyblivion be released, or is it already? I saw a video about it awhile ago, but haven’t heard anything else about it.

    • SmokeyDope@lemmy.world
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      13 days ago

      I have no issue with remakes themselves. Games are a kind of art, and good art should be kept alive for the next generations to enjoy. The problem to me is:

      1. the only thing big studios now want to put out remakes/remasters of the backlog they already made because its a safe and easy cash grab. One of the top comments about there being 7 skyrims and 2 oblivions before ES6 is soo real man. Its like all the people who founded the companies who were responsible for creative novel design/story that gave big titles their soul in the 2000s no longer exist in the industry except a few indie devs. Now all big game companies are just run by business associates without a shred of humanity outsourcing everything for a quick buck.

      2. Graphics have plateud from late 2010s and onward. Remastered and remaked stuff made a lot more since for the ps2/xbox and backwards, with the ps3/x360 1080p resolution it made a little less sense but I could still understand them porting like TLOU to ps4 at 4k or whatever. But now were remastering games that came out 5 years ago at 4k and trying to sell it as some huge graphical overhaul worth the asking price. Maybe im insane or old but my eyes can barely tell the difference between 1080p and 4k, going from 4k to 8k is like the same picture with slightly different shaders.

      • TheOakTree@lemm.ee
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        11 days ago

        I agree with most of your sentiment, but if you can’t tell the difference between a clean 1080p image and a clean 4k image, then you either have a terrible display or you need to get your eyes checked. 4k to 8k is less notable of a change, much like going from 240hz display to a 480hz display.

        • SmokeyDope@lemmy.world
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          11 days ago

          during the time I was born TVs were small square boxes powered by glass tubes and turny knobs. I want to say 480p but tbh if you were using a junky 10 inch display at the turn of the century on satallite it was closer to like 240p. The jump from square 480p to widescreen 720/1080 was an actual graphical revolution for most people in a very big way, especially for watching movies that were shot in wide. In terms of games 1080p is both where 16:9 took off and the point where realistic looking graphics meet acceptable resolution for like skin pours and godrays shit like that. GTA5, TLOU and RDR are the examples that come to mind from the AAA 1080p era and their original states still probably hold up today.

          When the 4k stuff finally came around and it was advertised as the next revolution I was excited man. However compared to going from 480 to 1080 it wasn’t a huge change tbh. It seems once you’re already rendering skin detail and individual blades of grass, or simulating atmospheric condition godrays, there isn’t much more that can be drastically improved just by throwing a billion more polygons at a mesh and upscaling textures. The compute power and storage space required to get these minimal detail gains also starts escalating hard. Its such bullshit that modern AAA games are like 80gb minimum with half of that probably being 4k textures.

          I will say that im like the opposite of a graphics snob and slightly proud of it so my opinions on 4k and stuff are biased. Im happy with 1080p as a compromise between graphical quality and compute/disk space required. Ive never played a 1080p at maximum graphics and wanted for more. Im not a competitive esports player, im not a rich tech bro who can but the newest upgraded gpu and 500tb of storage. I don’t need my games to look hyperrealistic. I play games for the fun gameplay and the novel experiences they provide. Some of the best games I’ve ever played look like shit and can be played on a potato. Most of the games I found boring were AAA beautiful open worlds that were as wide and pretty as an ocean but gameplay wise it was as deep as a dried up puddle. I hopped off the graphics train a very long time ago, so take my cloud yelling with a grain of salt.

    • Valencia@sh.itjust.works
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      12 days ago

      A lot of my friends just won’t play “old” games. If the graphics don’t look somewhat modern, they physically cannot bring themselves to touch it. I showed my girlfriend system shock 2 and she audibly laughed at me wondering how I could stand it. Another friend refunded vampire the masquerade because he could not get over how old the game looks.

      So yeah I think unfortunately they’re a necessary evil for people to get in touch with some of these older classics.

  • shneancy@lemmy.world
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    13 days ago

    oh it’s here already? dang, there was one whole .jpeg of marketing and now it’s here… it feels weird for some reason

  • MisterOwl@lemmy.world
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    11 days ago

    I cannot believe the number of suckers who fell for this cash grab. It’s just a fucking $50 graphics mod.