• Gork@lemm.ee
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    3 months ago

    I never could get a hang of using the N64 controller for FPS. Doubly so when you’re facing Oddball as an opponent.

      • CaptDust@sh.itjust.works
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        3 months ago

        My house rules don’t have an explicit rule - go ahead and pick Oddjob - but know we will loudly judge you and team up to ensure that mistake doesn’t happen again.

      • bamboo@lemmy.blahaj.zone
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        3 months ago

        There was a controller layout for Goldeneye and Perfect Dark where you used two N64 controllers, so you had two analog sticks and two Z buttons. It was extremely awkward to use A or B to cycle through weapons or open doors because of the button placement, but Goldeneye was actually the first two-thumbstick FPS game I played.

      • YonderEpochs@lemmy.world
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        3 months ago

        Yeah, I had the weirdest experience going back and trying it recently. Was hard to play. But back then, boy those controls felt so amazing and smooth!

        • tigeruppercut@lemmy.zip
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          3 months ago

          Someone else said the same thing a couple weeks ago but I had the opposite experience. When it came out I’d already been playing stuff like Doom on PC so I already knew the controls on for GE were awkward, but I made the adaptation back then. Now it’s still in muscle memory.

          • YonderEpochs@lemmy.world
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            3 months ago

            Hell yeah that’s awesome! I played a lot of GE back in the day, so the muscle memory has got to still be there for me too. Wonder how many hours it’d take to unlock it.

      • jballs@sh.itjust.works
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        3 months ago

        Yeah GoldenEye is one of those games that was absolutely incredible at the time it came out - but is painful to go back to now. Which is too bad, because the game was amazing and had a ton of replayability at the time.

        • samus12345@lemm.ee
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          3 months ago

          It’s actually possible to play it with modern controls with the right control scheme and remapping. Feels great!