• 1 Post
  • 32 Comments
Joined 2 years ago
cake
Cake day: July 13th, 2023

help-circle



  • IBEW bud from the other corner of the country! To be fair, I’m not at 5 years yet, but I get 4 float days, 10 vacation, 7 sick days, unsure what it’s like for normal hourly workers but as a shift worker I work any holidays on my schedule. It’s hilariously bad, I only semi-joke when I say I’d like to go on strike from my own union to make it actually work for me.

    Oh, and despite working well over 400 hours of overtime, none of that translates into extra vacation time. Yet corporate is flabbergasted at poor retention rates.



  • Why are heroes so important? Role models are one thing, but hero worship is an incredibly problematic concept especially at a young age. The idea of an unquestionably good person is a myth that lends itself to authoritarianism, and that should die a slow agonizing death. It’s a little much to get deep into stuff like that for a kids game, but I’m certainly not sad to see “blindly good” characters go - it’s why Bluey is nice for how imperfect the parents are, even if they’re still an unrealistic ideal with how much time and energy the parents have.









  • The collectibles are one of the biggest icks the game has for me. Controversially, I want my factory building game to be about building a factory, and don’t really care for exploring a mediocre, mostly empty map. The factory building is objectively worse and simpler than Factorio, the blueprint system is a joke, and your tools for doing things differently to “the obvious solution” are so limited that I cannot ever bring myself to finish the game. It’s wild to make a game in an entire extra dimension so much more limited.