Also, updates.
“hey computer! Update!”
“Sure thing, here is a list of 57 packages I will update, y/n?”
“y”
“ok… done!”
👌
It depends a lot in which context the “discussion” is taking place.
In all of those situations, it should be obvious why the “dominant” position does need to give an inch, for social reasons.
Even in absolutely perfect conditions, calm environments, prepared discussion participants, “objective neutrality” towards the outcome, individuals will have different opinions on importance of topics or methods and will discard “details” or see them as irrefutable counter examples.
Basically, there are lot of (subconscious) things going on that prevent an “objective discussion” from happening. I’m sure you can find specific examples of what could be influencing people in specific circumstances once you look for them.
please make it die faster, I want for the communities to move to matrix.
It says
On August 15th, 2025, Steam will officially stop supporting Linux distributions with a version of glibc older than 2.31.
How did this confusion happen?
Makes sense.
Geopoliticts shifts, good idea to just stop, wait and see who’s ready to be on friendly terms.
Particularly in Europe, the result is like a few election cycles out. Could go in like 5 different directions and is impossible to predict.
Americans are dyeing ONIONS confirmed.
The first thing to consider is: can you afford the luxury of picking something you like?
In an ideal world we get the job we want, we have fun doing it, nice colleagues, etc… This may not be true for you. You can pick a job you don’t particularly like, if the job market seems good, use that to just afford living and go from there. That makes it somewhat easy, because you’re no longer picking something that’s “nice” you’re optimizing working conditions: working times, union coverage, how long the education takes, vs. how much it pays. Maybe you find that working in a sewage plant or being a plumber isn’t nice, but way better than doing a public facing customer service job. Or working your ass off in academia, 60 hours a week, with the reward of a wet handshake, a mention in a paper that’s cited 5 times that your supervisor uses to boost their standing but not yours and a two year timer on job stability.
I can’t picture myself in 5/10 years from now and can’t even imagine what type of job I’d love, bc everything seems out fo reach and impossible, just like it felt when I was 20.
I’m afraid of wasting time bc of my age
Besides the job, what do you even want? And that question is hard and some people don’t find the answer for decades, so don’t stress over it. Sometimes it takes a decade of life experience to come to an “obvious” conclusion. The trick is that the ten years aren’t “wasted”, they are *necessary" to give you the context to understand what you want.
We are generally limited in the time we have, but it’s only really urgent in three aspects: if you are terminally ill, you are becoming old or disabled and physically can’t do certain things and family planning. If you know you want kids, make a plan for 10 years into the future. That’s important because the requirements around kids are completely different than without. I don’t think traveling with toddlers is smart, kids are expensive, they will eat your time and attention. If you want to get something bigger done, consider doing it before having kids, or your kids making you choose them instead of your “dream”. Which can be bad, because you never ever want to think that you could have done X if only you didn’t have kids. That’s a regret that poisons a lot of things.
Anyway, YOU still have plenty of time. At least 10 years, probably 20, until you even have to start worrying about anything.
Do you care for art, people, technology, animals? Sitting on a couch? Sports? Cooking? Baking? Culture? Anything?
If nothing particular jumps at you, it’s totally fine to browse e.g. movies, technology, memes, comics, music, literature, or to travel until you find something that strikes you. Like, do you even know what’s out there? How are you supposed to pick something you like if you haven’t seen anything?
Society throws a lot of things at you that you are supposed to care about and supposed to do, but you have to actually explore and decide if those things are actually for you, or if you just believe or do them because everyone you know does them or talks about them.
I recommend writing a diary or taking notes on this. Revisiting your old thoughts can be difficult and it’s easier to organize your thoughts on paper.
Personally, I finished a technical education, worked in a few projects and even finished a few things I didn’t like to test out what I didn’t like and want to avoid. E.g. I worked in a city I didn’t live in, commuted 3 hours one way every other weekend, lived in conditions I didn’t like… It wasn’t nice in the moment, but now I know what to avoid.
Final note: statistics say you are not alone. The opposite in fact, lots of young people go through the same issues. So maybe that’s comforting, idk.
I think saying it’s a [code hosting platform] instance is selling it a bit short.
They’re a registered club with official recognized “public benefit” status. They were specifically created to have a non commercial and community / society based choice for code hosting.
I don’t understand why the R4L are even trying to get it into THE kernel at this point. Especially after the open hostility, but also after basically offering to be “downstream” of whatever C people do.
The difference to forking and gradually transitioning things to Rust seem technically minimally negative and socially enormously positive to me.
And when and if people want to use the linux kernel with Rust, made by the R4L people, they would then be able to do that? Idk.
I have no stakes in either side, so I don’t really care.
Depends on how smart she is.
To not sabotage things, you can always leave it at a “mix of luck, talent and hard work”. And you’re working hard, and maybe you even have luck, but step dad might have all three.
If she’s smart, you can drop the whole thing on her: first of all, you love her, her mom loves her, her step dad hopefully does too or at least likes her and that has nothing to do with money. Then you can just be transparent on how much you earn, how much time that means in effort, and how much “lots of money” takes to earn. Then you can just do some math, and her step dad’s numbers won’t add up.
It’s a sensitive topic though, you can say your piece, communicate with your ex and the step dad about that she asked and what you said. They might have a different take.
Might even spin it into making her think about what she wants to do in the future.
The “into the eye” projection tech looks neat https://hallidayglobal.com/
But even with my smartphone I’m having difficulty doing the actual input, e.g. code on the bus, and that’s not going to get easier with glasses, so I’m not sure what the actual use case is.
I don’t see the use case for “cheating” in a meeting or something? I wouldn’t make it something I rely on.
Wrist watches are a fashion statement too, so that’s where these might fit in?
I’m working on an RTS too, there isn’t too much to show yet.
The “inspiration” is supreme commander and other RTS being low on the complexity and planning aspects.
The approach I have seen in the industry is that people take AoE2 and starcraft as a baseline and then switch out or improve different elements. E.g. starcraft 2 massively improved unit movement and pathing. I think total biscuit tried to make a mod where resource gathering was “automated” and easier and more recently “battle aces” focuses more heavily on the skirmish aspect. Many opinions I have also heard boil down to “if you remove micro, you remove the game”. And that’s not wrong, I can certainly see the point and the skill differentiation between someone who can and someone who can’t micro their units.
But what I want to see is all of things that people already do “in their mind”, like picking a build order, certain defined “points” in their own “gameplan” that they decide “X units A Y units B is when I should attack”, or “transition points” and steps, and to make all of that explicit.
MTG “deckbuilding” works the same way, players anticipate certain problems and situations and then they build their decks with specific setups in mind and situations that they want to reach, and if they reach those states, victory gets very very close.
Taking all of that into account, surely there are just “strategies” that work better than others and finding those is more interesting or at least equally interesting as micro to me, but basically no games give you any tools or help to actually do it. You basically have to take out pen and paper to write down what worked in your last game, what didn’t.
What would a game look like that gave you ALL the planning tools and performance metrics?
To me, that’s where the modern “big scale” RTS fail, or rather, why they don’t interest me.
And also, once things are “perfectly” planned and prepared, there are always ways to introduce e.g. random failure into plan steps to keep players solving “micro” problems, they would just happen in a different place.
Yes.
In a way, it is super funny ironic / funny to me that we have basically no actual GUI standard. There is Qt, there is stuff with html/css/js, and the rest just lack tons of features.
No idea how it works on windows tbh.
Making a cli app? Sure, easy peasy, done in 5 mintues. Making a small GUI app? Strap in for 2 weeks of basics how this framework chose to solve certain issues. It’s funny from that point of view.