• Harrk@lemmy.world
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    7 days ago

    I picked this up the other day and it’s great! The SimPlayers go on their own little adventures, party together, and fill the chat with nonsense. I had this one guy accuse another of being a bot.

    It’s really worth trying if you’re into the traditional mmo gameplay (grinding). But without the fuss of dealing with real people and their own schedules that fight against your own. For anybody who wants to try it out, there’s a demo which covers the first area.

  • TriflingToad@sh.itjust.works
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    6 days ago

    I wish I could play single player old school RuneScape on my SteamDeck so bad. Sitting mining rocks while I watch TV in bed would go so hard

  • Buddahriffic@lemmy.world
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    5 days ago

    I hate it when articles have links that look like they might take you to a relevant page about the linked text, like the game’s steam page, but instead take you to another older article about the same thing on the same site.

    • redhorsejacket@lemmy.world
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      3 days ago

      Meanwhile, I loathe in-article links to the store page which are disguised as links to other, earlier coverage on the subject the article is discussing. Different strokes for different folks, I guess.

    • HappyTimeHarry@lemm.ee
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      1 day ago

      Oh wow thats a name i never expected to see again. I knew a guy who blew a ton of money on that game years ago.

    • 3DMVR@lemm.ee
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      6 days ago

      kingdom of amular or something technically too, it was like an mmo that got turned into a single player game part of the way through development, could be another game from the ps3 im thinking of

  • Big_Boss_77@lemmynsfw.com
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    6 days ago

    I saw this the other day and added it to my wishlist…curious to see what it’s like when it breaks early access.

  • Psythik@lemm.ee
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    6 days ago

    Literally the only reason to play an MMO is because other people play it; without that it’s just an RPG with a shitty interface.

    • Ricky Rigatoni@lemm.ee
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      6 days ago

      MMOs have a lot of game design quirks and gameplay loops that either don’t exist in singleplayer RPGs or exist in a different way that doesn’t scratch the same itch. But some of us hate the constant money begging MMOs do or the toxic playerbases and would like to avoid that. Or we just don’t have the time to sink into a real MMO.

      • Psythik@lemm.ee
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        6 days ago

        This is exactly what I meant when I said “shitty interface”, I just couldn’t find the right words. Can’t stand those design quirks and gameplay loops. They remind me of spreadsheet simulators. The kind of people who like those mechanics remind me of the kind of people who buy scratcher tickets. I prefer games where I can get lost in the world and forget that I’m playing a game.

        Thanks for expanding on what I was trying to express. I can understand how the addiction factor could make a lot of people enjoy these kind of games, but it’s not for me. Cannabis and Kratom are my vices of choice.

    • NostraDavid@programming.dev
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      6 days ago

      it’s just an RPG

      I’ve played a few singleplayer MMOs over the years, but none of them are like World of Warcraft. Kingdoms of Amalur: Reckoning came closest, but that’s probably because it was going to BE an MMO, originally. No tab-targeting like WoW though. No jumping either.

  • surph_ninja@lemmy.world
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    5 days ago

    Best time I ever had playing WoW was the single player project. The bots are fairly convincing most of the time. Even though they may trash talk, you never need to worry about being full on harassed.

    • Flagstaff@programming.dev
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      7 days ago

      Respect for the GOG link (gotta reduce Steam’s monopoly-like grip on digital games), but… CrossCode, despite its fantastic presentation, wore me down to the point of not finishing it. I feel like the devs ran out of ideas halfway through because all of the dungeons involve multiple ricochet-angling puzzles, even all the way to the last one. They just got so tedious and boring that I eventually ended up “finishing” by watching someone else’s play-through.

      It has an interesting plot, but… yeah. Anyway, that was my personal experience.

      • samus12345@lemm.ee
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        6 days ago

        Exact same with me. The open-world-ish parts were great, but then I’d have to slog though multi-hour dungeons filled with boring puzzles without even AI companions. That’s not like any MMO I’ve ever played.

      • havocpants@lemm.ee
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        7 days ago

        I struggled with it as well. My main problem seemed to be that no matter how many side quests I did, I was still underleveled for most enemy encounters. I did read that upgrading gear is worth more than levels, but it was such a grind to go and find all the materials that I eventually got bored. Shame though, because it’s really well made.

    • Xerodin@lemm.ee
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      7 days ago

      I had the exact same thought when I read the premise. One of my favorite indie games of all time.

  • SchmidtGenetics@lemmy.world
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    7 days ago

    Goat simulator had an mmo simulator.

    There was also an achievement for licking a friend, if you played at the same time as one of your friends, they may pop up as one of the ingame NPCs.

  • alphabethunter@lemmy.world
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    7 days ago

    It’s a great idea, sadly the EQ gameplay does not interest me at all, but I’m all in for the idea of fake players in a single player/small coop only “FMMORPG”. I’d love it if people tried to do this with every multiplayer game before sunsetting them.

  • AngryishHumanoid@lemmynsfw.com
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    7 days ago

    I don’t go for early access games but hot damn am I tempted. But if I lose a roll for a good bit of loot to a bot I’m gonna be pissed.

    • Derpenheim@lemmy.zip
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      7 days ago

      Just part of the mmo experience lol. Other player is a warrior and selected “need” on a wizard staff